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Eurogamer Reviews Dragon Age: Awakening
Posted: March 17, 2010, 3:38 am by Azereki
Eurogamer has posted their review of Dragon Age: Awakening, giving the expansion an impressive 9/10 score.
Let's remove any confusion from the start. Dragon Age: Origins - Awakening is not another piece of crappy DLC following the dismal inclusions we've seen since the BioWare RPG's release last November. This expansion is 25 hours of full-scale new content, essentially an entire new game, that picks up the story however you may have left it. It has a new setting, a (mostly) new crew of companions, new abilities, skills, spells and talents, and most importantly, a re-imagined approach that's appropriate to a shorter format while still achieving the necessary sense of scale.
You can read through the full three-page review here.
Dragon Age: Awakening Launch Trailer
Posted: March 17, 2010, 3:29 am by Azereki
The launch trailer for the new Dragon Age: Origins expansion, titled Awakening, is now available!
Dragon Age: Origins Awakenign is in stores today in North America and available worldwide on Thursday. Check out the new Launch trailer and stay till the end to see a previously unreleased villain!
Dragon Age: Awakening - Nathaniel Howe Trailer
Posted: March 17, 2010, 3:17 am by Azereki
The Gametrailers exclusive Nathanial Howe trailer is now available.
The Howe name was once great, known across Ferelden as honorable stewards of their lands and protectors of their people's freedom. But then Arl Rendon Howe betrayed the teyrn of Highever, assumed a title that did not belong to him, threw his lot in with a regicide, and was slain for his deeds. And yet he was the lucky one. He did not live to see his surname dragged through the mud, his family stripped of titles and lands. It is Rendon's son Nathaniel who has suffered for the sins of his father. He has been left with nothing, a pariah forced to live by wits alone. All he knows is that the father he loved is dead by a Grey Warden's hand and that those murderers have now installed themselves in his childhood home.
Career Builder Says Dungeons & Dragons not Cool
Posted: March 14, 2010, 8:29 pm by chevalier
Career Builder relays blunders reported by recruiting employers in a survey. Apparently, one of those is, "Candidate used Dungeons and Dragons as an example of teamwork." Not cool, it seems. The Escapist and Examiner take issue with that.
What say ye? Personally, I don't have that much experience with this problem (D&D isn't overly popular here), but it sometimes comes out that employees want people who have some colour, such an unusual hobby, whatever makes them stand out from millions of CVs they have to skim through. I would also say I developed quite a couple of so called "soft skills" in some relation with D&D myself and I'm not sure I would have got them otherwise. Why hide it then? Some people will think you live in an eternal fairy tale and can't grow up?
Dragon Age: Origins PC/360 Patch 1.03 is Live!
Posted: March 11, 2010, 12:10 am by Azereki
Obviously ramping up for the release of Dragon Age: Awakening, the 360 and PC versions of DA:O have been patched to 1.03. Here are the patch notes:
You do not need to download patches prior to Patch 1.03. Downloading Patch 1.03 contains all previous patches. Downloading Patch 1.03 will provide you with all patch data available.
- Various changes have been made to code and resources to support the Dragon Age: Origins - Awakening expansion pack. Most of these changes do not affect Origins itself.
- Some players were experiencing increasingly long load times. A major cause of this problem has been fixed.
- At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armored high-level characters, since armor penetration previously did not scale as aggressively as armor itself did.
- Elite-rank enemies (lieutenants) can no longer be shattered. This preserves the intended tactical design of many combat encounters.
- Portraits for summoned creatures (like a ranger's wolf) were displaying improperly while in the party camp. This no longer occurs.
What You Didn't Know About Dragon Age: Origins
Posted: March 11, 2010, 12:04 am by Azereki
GameInformer.com has posted a new "tidbits" column highlighting some of the little known facts behind the development of Dragon Age: Origins. For example, did you know that Dragon Age had ‘developer achievements’ for all kinds of things, such as successfully crashing the game? Exactly, neither did I!
Game development often lasts for years. And in that stretch of time, studios have their fair share of ups and downs. From humorous game bugs to stress-relieving antics, Game Informer peers behind the curtain of game development. In this Tidbits column, BioWare shares the stories behind the development of Dragon Age: Origins.
For the full list of facts, head over to this link.
Wizards of the Coast 4E Interview at The Escapist
Posted: March 10, 2010, 3:49 pm by chevalier
The fourth edition of the Dungeons & Dragons ruleset has spurred much controversy, being seen by some as a radical departure from what was characteristic of D&D and by some others as a necessary step. The Escapist has conducted an interview with Andy Collins and Liz Schuh from Wizards of the Coast about this. Here's a snip:
AM: What is the audience for today's Dungeons and Dragons, and how is that different from the audience for my Dungeons and Dragons, growing up in the '80s and early '90s?
AC: One thing we certainly saw over the course of 2nd edition was the audience did tend to age along with the game. The game was a very playable, a very entertaining system, but it didn't necessarily speak to the people who were coming up into the optimal RPG age category through new ways. When we were all playing 1st and 2nd Edition, we didn't cut our teeth on MMOs or console gaming or Facebook or any of those things. At best, maybe we had experience playing Monopoly or games like that, Risk, so that D&D was a totally foreign thing. That's just not true anymore.
People today, the young kids today, are coming into exposure from D&D after having playing games that have very similar themes, often have very similar mechanics ... they understand the concepts of the game. So in some ways they are much more advanced as potential game players. But in other ways, they are also coming from a background that is short attention span, perhaps, less likely interested in reading the rules of the game before playing.
And I'm not just talking about younger players now, but anybody. I know when I jump into a new console game, for instance, the last thing I want to do is read the book. I want to start playing. And that's a relatively new development in game playing and game learning. And we've been working to adapt to that, the changing expectations of the new gamer.
Oops - Some Unplanned Downtime
Posted: March 10, 2010, 1:13 pm by Taluntain
It appears that we've had some unplanned downtime in the last few hours due to our MySQL server crashing. I'm still looking into what has caused it, but full site functionality should be back to normal at this point. Sorry for the interruption!
Dragon Age: Awakening Wiki Update - Warriors
Posted: March 6, 2010, 12:03 am by Azereki
The Dragon Age: Awakening wiki has finally received an update to the Warrior class. This update introduces the new Spirit Warrior specialization as well as variety of new tanking and DPS talents.
Although spirit warriors employ magical abilities, they are not mages; instead, they flirt with inhabitants of the Fade who agree to augment mortal abilities in exchange for a glimpse of the physical world. Naturally, the Chantry's templars rarely acknowledge that distinction.
You can check out the new videos and screenshots here.
Dragon Age: Awakening Penny Arcade Comic updated.
Posted: March 5, 2010, 11:54 pm by Azereki
Page four of the Dragon Age: Awakening web comic by Penny Arcade has been posted on the main site. If you haven't been following the web comic, it appears that there are still two more panels yet to be unlocked.
Page 4 of the Penny Arcade Awakening comic is up. The Stranger is discovered by guards! Holy Buckets, what'll happen? http://bit.ly/bJha8U
Dragon Age: Origins PS3 Patch is live.
Posted: March 5, 2010, 11:50 pm by Azereki
It appears that the PS3 version of Dragon Age: Origins has been updated, preparing for the launch of the Awakening expansion as well as providing additional gameplay tweaks and bug fixes.
BioWare and Sony have now published a patch for the PS3. Please check your Playstation Home network or Dragon Age: Origins launcher for details.
Patch notes:
- Various changes have been made to code and resources to support the Dragon Age: Origins - Awakening expansion pack.
- At higher levels, non-player characters now receive a bonus to armor penetration. This mitigates an unintentional imbalance with well-armored high-level characters, since armor penetration previously did not scale as aggressively as armor itself did.
- Elite-rank enemies (lieutenants) can no longer be shattered. This preserves the intended tactical design of many combat encounters.
- Portraits for summoned creatures were displaying improperly while in the party camp. This no longer occurs.
- All book-based specializations will now automatically unlock once the Warden reaches level 14. Books will still be available from vendors so you can unlock these specializations before level 14.
- Modified game-side achievement system to allow adding new ones.
- Fixed a streaming problem that made props disappear. This no longer occurs.
Dragon Age: Awakening on GameSpot's 'On the Spot' this Saturday
Posted: March 5, 2010, 11:42 pm by Azereki
Dragon Age: Awakening will be featured on GameSpot's weekly video game show, On The Spot. The segment will feature some new information about the expansion as well as additional gameplay footage.
As a reminder, a live chat with Dragon Age: Awakening developers will be happening at 5pm PST today on Xfire. Head over here for more details.
Dragon Age: Awakening - Disciples Revealed
Posted: March 5, 2010, 11:33 pm by Azereki
The Dragon Age website has received a world update, adding Disciples to the Awakening bestiary. Screenshots and video have both been added showing off the new baddies.
The Blight has been defeated, or so everyone has heard. And yet the darkspawn still range across the north of Ferelden. By all accounts, these darkspawn are organized despite the death of the archdemon, following the lead of unknown commanders. No civilized person can say where these darkspawn commanders come from, but they think, speak, and act with purpose, which makes them dangerous indeed.
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