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Location: Games » Baldur's Gate » Mods

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TasloiBlack IsleBioWareTSRXvart


Baldurdash Bugfixes by Kevin Dorner Varies Download below

Baldur's Gate and its Tales of the Sword Coast expansion may be a lifetime old in software years, but this immortal classic resurrected the CRPG from oblivion, and still captivates thousands of fans worldwide. Since its final patch is long-ago released, these fixes are intended to resolve issues that were missed by it. All files have been thoroughly tested; some the author has played completely through the game with just to ensure they worked and didn't cause further problems. Other than the Game Text update, all the fixes may be installed with or without the Tales of the Sword Coast Expansion present. Please make sure to read the ReadMe files included with all of these archives!

Baldur's Gate/Tales Of The Sword Coast English-Language Game Text Update v1.1 (2001 - July - 07) vastly improves all the game text: gives hints to hidden outdoor objects in the game that were nearly impossible to find without spoilers, corrects the effects and descriptions of many items, provides greater consistency in many elements and corrects hundreds of typos/grammatical/punctuation errors. Self-installing, 1.11MB. Do not install this update if you have TeamBG's Dark Side Of The Sword Coast MOD expansion installed.

Baldur's Gate English-Language Game Text Update v1.0 (2001 - July - 07) is exactly as above, but for those who haven't installed the Tales Of The Sword Coast expansion. Self-installing, 1.03MB. Do not install this update if you have TeamBG's Dark Side Of The Sword Coast MOD expansion installed.

FixPack v1.1 (2001 - July - 07) contains all of the fixes from the Baldurdash website in a self-installing executable that will find your Baldur's Gate Override folder. This will be updated as the author creates more fixes. 105KB. (Note that only one of the files fixed: TRAPDIS.BCS, was changed by the patch. It will be backed up to the main BG folder, but if other files happen to be present in the Override folder they will be overwritten. This is the same thing the patch does.) This update may be installed with or without the Tales Of The Sword Coast expansion present. It hasn't been tested with TeamBG's Dark Side Of The Sword Coast unofficial expansion, but the author sees no reason why it shouldn't work properly with it.

NOTE: All of the fixes included in the FixPack are also available as individual archive downloads on this page at Baldurdash.

Felinoid BG1 NPC Remix Pack (Submitted) 13kb Download
-Alora: Thieving proficiencies evenly distributed, missing weapon proficiencies restored.
-Branwen: Now her level 5 version has the Spiked Weapon proficiency that it should.
-Coran: Adjusted thief skills to be more appropriate to his profession as an adventurer (first ten points into stealth, rest into OL and DT).
-Imoen: Adjusted thief skills to be more appropriate to her sheltered upbringing in Candlekeep (PP and OL with minor emphasis on stealth).
-Quayle: His level 4/3 version now has Blunt Weapons like it's supposed to instead of Large Sword.
-Safana: Adjusted thief skills to be more appropriate to her profession as an [weaker] adventurer (evenly distributed between OL, DT, and stealth). Also, you have your pick of third proficiency for her to replace the erroneous Spear proficiency she gets. Bow is default, with Large Sword and Blunt Weapons variants being in labeled folders (or paths, if you're still using WinZip). Just make sure that the ones (4 & 6) that you want end up directly in the override folder. Anything in deeper folders gets ignored.
-Skie: Adjusted thief skills to be more appropriate to her "profession" of sneaking out of the house (everything in OL and stealth).
-Tiax: Adjusted thief skills to be more appropriate to his profession as future god (first five points in stealth because 15% is just ridiculous, and everything else in OL and DT).
No Wear Limitations Mod by Daephon (Submitted) 1kb Download
This little file will allow you to wear magical armor, cloaks, necklaces and rings at the same time. It makes the game easier.
Filipe_FR’s All NPCs at the Beginning 116kb Download (Ext.)
This mod changes the location of most of the NPCs so that you can recruit them at the beginning of the game.
The Vault Item Pack 379kb Download (Ext.)
These new and improved items will be distributed in the various encounters in Baldur's Gate: Tales of the Sword Coast. Take note, however, that these groovy new items, being in the possession of the enemies, will tend to make the game significantly harder.
The Fields of the Dead by Echon 11MB Download (Ext.)

The primary aim of this mod is to correct as many aspects of the game as possible according to AD&D 2E rules. This affects the NPCs, creatures, items, spells and rules of the game. The AI of the entire game has been given a massive overhaul in order to increase the difficulty. Specifically, enemy NPCs use unique scripts instead a few shared scripts. As the XP cap has been raised, a couple of fights towards the end of the game have been made harder to provide a challenge for the party. This mod also features new content in addition to changes to the existing game. New spells for wizards and priests, new magical and mundane items, and new creatures are all fully integrated into the game. The enemies you meet will make use of the new spells and items and you should expect to encounter new creatures in the existing areas.

Although the quests and the plot of the game remain the same the environment has undergone some changes to prevent metagaming. Expect traps to be relocated, new traps where none were before, magical items to appear in different parts of the game and so forth. Finally, the mod adds a new area to the worldmap. It can be visited at any time like the other wilderness areas but is geared towards an experienced party. You should expect a challenge.

BG1 Slime Quest by jastey 533kb Download (Ext.)
This a mini-mod for BG1 and BG1Tutu, adding approx. 10 min of gameplay. The mod adds a quest located in Beregost. If you pass one of the houses in the north-west, a woman dressed in red should approach you. There are some strange things going on in the house of her neighbour and she wants your help...
Herbs & Potions Add-in by Baronius 533kb Download (Ext.)
5 new herbs, 15 potions you can brew by combining the herbs, items with random fine enchantments, herbalist with potion store.. all these in Nashkel, try them out!
The Gray Clan Episode 1: In Candlelight 3MB Download (Ext.)
- Two editions are available: one for BG1 (TotSC is required), another for BG1Tutu
- WeiDU-based installer: full compatibility with other normal mods
- First episode of a trilogy: its story is an aspect of the Clan's world and background
- Solid expansion: does not mess up your game with miscellaneous modifications and additions
- You don't have to start a new game, you can install this mod at any point of the game
- Brand-new quests: one main quest, with several subquests
- Hard battles: some battles are extremely challenging
- New items: magical weapons and armour
- Enemies: bandits, undead, golems, sorcerers, wizards... one of them with a brand-new soundset
BG 1 Adventure Pack 296kb Download (Ext.)

This mod is for Baldur's Gate with Tales of the Sword Coast. There is a compaible Dark Side of the Sword Coast version as well. This mod gives you:

- A new store found at the Burning Wizard in Beregost.
- New items
- Some of the stores have the new items.
- Harder encounters or Harder Enemies as it's called.

BG 1 CoM Forge/Item Upgrade
? Download (Ext.)

This mod was made for Baldur's Gate 1 with Tales of the Sword Coast. It should be compatible with other Baldur's Gate 1 mods out there. It's a mod where you combine certain items into a recipe and the combination will enhance the weapon/armor that you may have. Listed below are the features:

- Forge that will upgrade 11 items
- A new store with new items
- Two new encounters
- Added a few extra enemies in the Nashkel Mines area

Claw of Kazgaroth Blur Remover by Baronius 1kb Download
This simple mod will remove the annoying blur from the character equipped with the Claw of Kazgaroth. Simply copy it to the Override directory for it to take effect. This item modification was made by request on the SP forums.
Unrestricted Ankheg Plate by OtisTDog (Submitted) 1kb Download
This tweak modifies the default ITEMEXCL.2DA settings for BG1/TotSC, to allow characters to equip one magical protection (i.e. ring, cloak, or amulet) while wearing Ankheg Plate Mail. The original settings treat this suit of armor as magical, and prevent you from wearing additional magic protection, but nothing in the item instructions indicates that it is magical, only very tough.
Sell All Letters by OtisTDog (Submitted) 4kb Download
This is a tweak to ensure that all letters discovered in the course of a game can be sold at shops. The original game's treatment was uneven: Some could be sold, and some could not. This makes it so that all letters -- including plot-critical ones! -- can be sold.
Ease-of-use Pack by Tioma (Submitted) 280kb Download
1) Higher (500 items) stacks for gems/missiles/potions/scrolls
2) Bag of holding (BoH) and improved Erdane store. This bag of holding is quite tricky (since portable item containers are not foreseen in BG1). In fact, it's a conjurable low-price store. BoH is available in (improved) Erdane store in the Durlag's Tower area.
3) Higher stacks for missiles in stores. You can now buy normal arrows/bolts/bullets/darts by packs of 100, throwing daggers by packs of 25 and throwing axes by packs of 10. Throwing axes are lightened (wt=1). If you install ease-of-use pack while playing, there will be no changes in stores that you've already visited.
4) Happy mode (no angry or annoyed NPC). This happy patch should prevent NPCs to leave your group because of REP related problems, it doesn't remove possible personal conflicts between NPC.
5) Higher xp caps and a xpcap remover. Install one of the following patches:
- 500,000 xp cap
- 1 million xp cap
- 2 million xp cap
- xp cap remover
6) Max HP per level
7) Flawless spell learning for mages/bards with INT>=15.
8) Happy dual-classing. The only requirements are minimal prime stats (relative to dual-classing) of a new class. For example, in order to dual-class to a fighter, you'll need only STR>=9, no other requirements. Other example: Safana (thief) will be able to dual-class to fighter, cleric, mage, enchanter, illusionist and transmuter now.
Heart of Fury Mode by Tioma (Submitted) 266kb Download

HoF modifications of monsters stats:

HoF hp=(original hp)x3+50
HoF AC=(original AC)-5
HoF THAC0=(original THAC0)-5

You'll also get a 100 XP bonus for killing any "generic" monster (without a specific "death variable").

Drizzt Do'Urden Version 2.25 by Sephiroth 537kb Download
Ever wanted to play the famous Drow? Here's your chance.
Character Collection by Banelord (Submitted) 23kb Download
A collection of new characters to play with (Gorion, Sarevok, Elminster etc.).
Dragons by Banelord (Submitted) 400kb Download
3 powerful *dragon* characters to play with (Bronze, Gold & Silver).
High level rules for Baldur's Gate and Tales of the Sword Coast by Banelord 23kb Download (lvl 30, lvl 40, lvl 50)
Modified rules files (.2da files) that go into your Overrides folder in order to allow you to go up to level 30/40/50. This works with both Tales of the Sword Coast, and Baldur's Gate without TOTSC.
Basic D&D Rules for Baldur's Gate by TeamBG 30kb Download
Similar to the high level rule packs below, this mod changes a number of things in order to adapt the game to very high levels, according to D&D rules.
Harder BG1 Patch by Master PooBaa 472kb Download (Ext.)
This patch makes all opponents more difficult to defeat (more hitpoints, but also more experience points). It works with or without Dark Side of the Sword Coast.
Firewalker by Jason Higgins 1.6MB Download (Ext.)
This is a mini-mod for Baldur's Gate and Tales of the Sword Coast. It adds new items on characters and in stores throughout the game and toughens opponents, as well as a few other things.
Faster Baldur's Gate (Firewalker Lite) by Eirinjas (Submitted) 8.6MB Download

This mod is for people who want to play Baldur's Gate without the frustratingly slow movement speeds and without the complications from using BG Tutu & BG Trilogy - such as needing BG II. Features:

All boots were given a bonus to movement. Worn boots are the slowest, regular boots are average (most are), and boots of speed remain the fastest. Speeds are now comparable to IWD & BG II movement speeds. Note: regular "boots" actually replace the Composite Bow in shops. Composite Bow +1 is available though. The author did this to avoid editing the store (STO) files and to keep this as simple and bug-free as possible.

Also does the following (and more):

  • Maximum HP on leveling
  • Greater likelihood to learn spells without failure
  • Level 50 rules / experience cap remover
  • NPC's will join you at lower levels than they did previously
  • Includes all the voice sets from IWD & Diablo
  • New portraits (from IWD and BG II)
  • Alternative portraits for NPC's (from BG II)
  • Missiles, potions, scrolls, gems now stack to 500 (in lieu of a bag of holding)

Should be 100% compatible with BG & DSOTSC but was developed on TOTSC. An alternative version which incorporates some Dudley fixes & tweaks is also available.

Dark Side of the Sword Coast by TeamBG 20MB Download below

This is a 3rd party and unauthorized addon mission pack similar in nature to Tales of the Sword Coast. Speaking of which, you are required to have TotSC already installed and fully patched prior to installing DSotSC. The addon features new spells, new weapons, new quests and adventures & much more.

Download Locations:

NOTE: We are not responsible for the download speed, validity or availability of any external download locations. The only download location we can consistently vouch for is our own. If all the external download locations are down, please contact us only in the case that you can provide a download mirror with the latest version of the mod that you would like to have listed here along with the other download locations.

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