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Kingdom Come: Deliverance II - Official Announcement Trailer

Posted on Apr 19, 2024 02:42 by RPGWatch

[​IMG]Kingdom Come: Deliverance II has been officially announced for 2024 - it's twice as big as the original game:

[​IMG]

Kingdom Come: Deliverance 2 - Official Announcement Trailer


Diving back into the heart-pounding world of 15th Century Bohemia (Central Europe), Kingdom Come: Deliverance II picks up where its predecessor left off, thrusting players into the shoes of Henry, the steadfast son of a blacksmith, embroiled in a tumultuous tale of vengeance, betrayal, and self-discovery. You will traverse a crafted medieval landscape, from the grandeur of royal courts, all while navigating the treacherous currents of a kingdom torn apart by civil war.

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Morrowind - Retrospective Review

Posted on Apr 19, 2024 02:42 by RPGWatch

[​IMG]Mortismal Gaming looks back at Morrowind:

[​IMG]

TES: Morrowind - Retrospective Review



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Skyrim - The Tempest Isle

Posted on Apr 19, 2024 02:42 by RPGWatch

[​IMG]DSOGaming reports that the mod-expansion The Tempest Isle is now available:

[​IMG]

The Elder Scrolls V: Skyrim just got a new DLC-sized expansion mod with a fully scripted/voiced storyline

Modder 'Cryptdick' has just released a new DLC-sized expansion mod for The Elder Scrolls V: Skyrim, called The Tempest Isle. This mod packs a fully scripted/voiced main storyline arc with multiple quests and interesting characters.

According to the modder, the mod was built to feel like a true Skyrim expansion. It's also said to be highly immersive and lore-accurate. Moreover, it has hand-sculpted worldspace and various dungeons to explore and loot. Players can also expect to find new items, spells, enemy variants, environment objects, and more. So, this is pretty much a full free DLC. It will most likely be rough around the edges, but it's cool nonetheless. At least in my opinion.

[...]

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Dragon's Dogma 2 - Gen-Z Morrowind

Posted on Apr 18, 2024 20:42 by RPGWatch

[​IMG]VG247 thinks Dragon's Dogma 2 is the Morrowind of the current generation:

[​IMG]

Dragon's Dogma 2 is Gen-Z Morrowind and I love it

A barnstorming AAA fantasy adventure that pointedly refuses to hold the player's hand? More of that, please.

Dragon's Dogma 2 is an early but solid contender for GOTY - we said that might be the case during preview, and we're certain of it now. It's a game of uncompromised vision, and where the original looked at the likes of Fable and Oblivion and asked "what does Capcom's version of that look like?", the sequel responds: "why don't we make Capcom's version of Dragon's Dogma instead?".

The original game is full of compromises. Content cut short for time or RAM. An entire planned beast race that never made it in. Only two inhabited settlements, one of them a tiny tutorial village. And squeezed onto creaking hardware that could barely run it. Well, the more things change, etc. To anyone with an interest in the original game and its development, it's clear that Dragon's Dogma 2 is a labour of love, and a hugely successful do-over for an idea that didn't quite materialise on the first attempt.

Which is why, as explained in the video above, I'm not convinced by the circulating idea that Dragon's Dogma 2 is some kind of cynical money-grab. Yes, the microtransactions are stupid, pointless, and opportunistic. But if they're a dealbreaker, that's a whole lot of baby getting thrown out with the bath water.

[...]

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VtM: Bloodlines 2 - Developer Diary #11

Posted on Apr 18, 2024 20:42 by RPGWatch

[​IMG]Developer diary #11 for VtM: Bloodlines 2:

[​IMG]

Developing Banu Haqim

Developer Diary #11

Let's now leap into Banu Haqim, another captivating Vampire clan that the players will encounter in Bloodlines 2. The essence of the Banu Haqim is defined by their mastery of stealth, precision, and a moral code that guides their hidden hand of justice. Our team had a lot of fun in reflecting these properties in their subsequent departments.

Designing modern Banu Haqim for Tabletop
The Banu Haqim ("Assamites" at the time) were one of the first clans to be added to the original assembly in 1991. As such, they were less connected to a vampire archetype out of fiction and instead modelled on the Hashshashin - the Order of Assassins - out of Alamut. In time, they were expanded upon in the setting and incorporated new elements of mysticism and religion, but the core stereotype - the "arab assassin-cultist as vampire" - regrettably remained. Needless to say, they needed some work to align with the design principles of Vampire: The Masquerade's latest edition.

The concept of a hunter of hunters driven by strong principles or a deep-seated sense of justice does resonate with powerful elements of vampire and vampire-adjacent media. Blade, Angel, and (for those that remember it) Forever Knight all feature vampires seeking redemption by taking the fight to their own, while the very vampire-esque Dexter is a poster child for the concept, as is the Caped Crusader. It is no fluke that the internal shorthand for the Banu Haqim was "clan Batman".

Thus, while their origins are still the same, the shift in focus has provided the Banu Haqim with a role more easily applied to characters of any background or conviction. Cursed with a hereditary thirst for vampire Blood, the so-called Warriors shackle their impulses to strict codes of conduct, derived from mortal religions, vampiric tenets, or personal creeds. These traits, along with their feared reputation, makes them sought after as soldiers, lawbringers, and - occasionally - assassins in the societies of the night. Yet, the siren song of Kindred vitae perpetually tempts them, and more than one Judge has been tasked with the destruction of one of their own. To be Embraced into the Banu Haqim clan means walking an eternal tightrope, with no end and with nothing to catch you when you fall.

- Karim Muammar, Designer of Vampire: The Masquerade 5th Edition and Brand Editor for the World of Darkness

[...]

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Final Fantasy VI - No Remake yet

Posted on Apr 18, 2024 20:42 by RPGWatch

[​IMG]The Final Fantasy Union discusses the potential of a Final Fantasy VI Remake:

[​IMG]

The Curious Case of Final Fantasy VI Remake



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Dead Island 2 - SoLA Launch Trailer

Posted on Apr 18, 2024 20:42 by RPGWatch

[​IMG]The DLC Dead Island 2: SoLA has been released:

[​IMG]

Dead Island 2 - Official SoLA Launch Trailer


Feel the beat pulsating through the heart of SoLA, the ultimate Californian music festival set against the backdrop of ancient grounds.

But as the night sky ignites - with its neon hues and bass drops - a malevolent presence awakens, plunging the festival into chaos. Amid the wreckage, an insatiable hunger lurks in the shadows, craving more than just the rhythm of the night.

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Witcher 3 - REDkit Playtest

Posted on Apr 18, 2024 02:13 by RPGWatch

[​IMG]The modding tool REDkit for the Witcher 3 can be tested:

[​IMG]

The Witcher 3 REDkit Playtest

Help us test the upcoming modding software!

If you can't wait to get your hands on the editor for The Witcher 3: Wild Hunt, we have some great news for you! Starting today you can sign up to try it out yourself in the official Playtest on Steam.

The Witcher 3 REDkit is a comprehensive modding tool for The Witcher 3: Wild Hunt we're currently developing. It is based on the same set of tools that were used by our developers to create the game and should allow for nearly limitless freedom in modding it. REDkit will be available free of charge for all owners of The Witcher 3: Wild Hunt on PC and it's scheduled to release later this year.

In order to sign up, simply navigate to the store page of The Witcher 3 REDkit on Steam and request access.

[...]

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No Rest for the Wicked - Preview

Posted on Apr 18, 2024 02:13 by RPGWatch

[​IMG]Gamerant checked out No Rest for the Wicked:

[​IMG]

How No Rest For The Wicked Blends Dragon's Dogma 2 and Diablo 4

No Rest for the Wicked is an exciting new take on the RPG genre that includes elements that may attract Dragon's Dogma 2 and Diablo 4 fans.

HIGHLIGHTS
  • No Rest for the Wicked brings a fresh perspective and genre change from the Ori series, promising exciting class customization in an RPG world.
  • With an isometric perspective and focus on exploration and loot, No Rest for the Wicked aims to immerse players in a beautifully crafted world with similarities between it and Dragon's Dogma 2 or Diablo 4.
No Rest for the Wicked is an exciting new project from Moon Studios, the developer responsible for the Ori series. Moon Studios is stepping away from the established 2D perspective featured in the Ori games and opting for both a new viewpoint and genre altogether. As the launch date for No Rest for the Wicked's early access draws closer, there are several elements featured in the game that some fans of Dragon's Dogma 2 and Diablo 4 may find exciting.

[...]

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Fallout: NV - Nova Arizona Mod

Posted on Apr 17, 2024 20:12 by RPGWatch

[​IMG]The Nova Arizona mod for Fallout: New Vegas on Screenrant:

[​IMG]

Massive Fallout: New Vegas Expansion Adds New Location, Makes The Legion "More Believable"

Fallout: New Vegas just got even bigger thanks to a massive fan-made expansion that adds an entirely new area that further fleshes out the main story.

SUMMARY
  • The Nova Arizona mod aims to expand Fallout: New Vegas by adding quests and lore to improve Ceaser's Legion.
  • The expansion focuses on Southern territories like Dolan Springs, Solitaire Big Stop, and Newt.
  • Players should expect a significant delay in completion due to the project's scale and volunteer team.
Fallout: New Vegas is already a massive game, but fans who want to take the experience even further by expanding on the game's story and factions are in luck because a new mod is aiming to do just that. Over the course of The Courier's adventure across the Mojave Wasteland, they'll encounter all kinds of colorful NPCs, many of whom belong to some sketchy groups vying for control of the post-apocalyptic United States. One of the more barbaric is Ceaser's Legion, and while they may come across as pure villains in the base game, Nova Arizona wants to improve them.

[...]

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Kickstarter Games - Late Pledges possible now

Posted on Apr 17, 2024 20:12 by RPGWatch

[​IMG]Kickstarter has added the possibility for late pledges:

[​IMG]

First Look: Late Pledges on Kickstarter

Now, backers have a way to support great projects, post-campaign right here on Kickstarter.

Every project that has launched on Kickstarter since 2009 is a testament to what's possible when creators can tap into community support to bring their ideas to life.

Today, we're excited to share a glimpse into the future of supporting creative projects on Kickstarter with a new feature we're introducing: Late Pledges.

Say Hello to Late Pledges
The end of a campaign shouldn't mean the end of support. Whether you've just stumbled upon a project where the funding period has already ended or you're a creator looking to keep the momentum going, we believe the spirit of support and discovery should continue even after the campaign clock runs out.

That's why, starting today, we're introducing Late Pledges to a select group of creators. The Late Pledges feature allows creators who successfully meet their funding goal to continue collecting pledges after their campaign officially ends. It's our way of keeping the door open for more support, more backers, and more success for the incredible projects that make Kickstarter what it is.

While a handful of creators are testing it out, we'll get their feedback, explore the feature's possibilities, refine its functionality, and ensure it's everything our community needs it to be before we roll it out to all creators worldwide.

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SpellForce: Conquest of Eo - Mod Support

Posted on Apr 17, 2024 20:12 by RPGWatch

[​IMG]With patch 1.5 SpellForce: Conquest of Eo gets mod support:

[​IMG]

Free SpellForce: Conquest of Eo Patch 1.5 Unleashes Mod-Support!

The latest patch for SpellForce: Conquest of Eo isn't just about fixes and tweaks; it's a journey into customization and creativity. With over 80 enhancements, balance tweaks, and bug fixes, this update not only enriches the base game and its first DLC, Demon Scourge, but it also introduces modding support on PC, empowering players to shape their adventures.

[...]

Watch the Demon Scourge Trailer on YouTube:


To start creating their own mods, players can now dive into the Mod Developer Guide and the Mod User Guide, conveniently provided as PDFs in the game's installation folder or accessible through the Steam Forum. From crafting new items and status effects to designing unique unit promotions, the only limit is your imagination.

In a twist of fate, we've also made it easier than reciting an incantation to create localized versions of the game. Our modding guide makes it as simple as casting a spell! With the newly added modding tools, SpellForce: Conquest of Eo invites you to embark on a journey of limitless enchantment. We cannot wait to see what kind of magical mods the community will brew in their cauldrons!

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Fallout - Time for a Remake

Posted on Apr 17, 2024 20:12 by RPGWatch

[​IMG]GameSpot thinks that it's time for Fallout 1 & 2 remakes:

[​IMG]

It's Time To Remake Fallout 1 & 2



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Outcast - A New Beginning - Official Accolades Trailer

Posted on Apr 17, 2024 20:12 by RPGWatch

[​IMG]An accolades trailer for Outcast - A New Beginning:

[​IMG]

Outcast: A New Beginning - Official Accolades Trailer



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