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Dragon Age: Origins Online Walkthrough by David Milward


INTRODUCTION  |  GETTING STARTED  |  NPCs  |  ORIGINS  |  RECIPES |  ITEMS   
Areas in the original game:  
Brecilian Forest  |  The Camp  |  Circle Tower  |  Denerim  |  The Final Battle  |  Haven  |  Landsmeet  |  Lothering  |  Orzammar  |  Ostagar  |  Redcliffe  |  Ruined Temple  
Areas available as Downloadable Content:  
Honnleath  |  Return to Ostagar  |  Warden's Keep 
About the Walkthrough  |  About the Maps  |  About the Author  |  About Playing the Game  |  Where to Begin
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Origins: 
City Elf  |  Dalish Elf  |  Dwarf Commoner  |  Dwarf Noble  |  Human Noble  |  Magi  

Origins - Dwarf Commoner: 
Dust Town  |  Beraht's Hideout  |  Orzammar Commons  |  Proving Grounds  |  Tapster's Tavern  

Dust Town

Dust Town

    Beraht and Rica
  1. Here is your home, which you are inside of for the moment. This origins story starts with you having a conference of sorts with Beraht, your crime lord patron, and Rica, your sister. Beraht's expectations become apparent. Your role is do whatever dirty grungy job he sees fit to give you. His hopes for Rica is to snag a male Dwarven noble and get pregnant with his child, so that Beraht can assert a familial claim to the Noble caste. Keep in mind that however callous or protective you act towards Rica is simply a matter of roleplaying choice. In the meantime, Beraht wants you to go outside and see your pal, Lemke, so that the two of you can do a job together.

    Once you do step outside, your pal, Lemke, will fill you in on the job. You are to shake down a merchant named Oskias, who's been holding out on Beraht.

  2. Here is a beggar named Golinnar. If you use Intimidation or give him silver, he'll relate that Oskias can be found in Tapster's Tavern.

  3. Here is the exit to Orzammar Commons.



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