| Introduction to the Aurora Neverwinter Toolset |
N/A |
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(Ext.) |
| This document was written as a brief
overview of some of the possibilities of the Toolset, while
introducing some of the core features of this powerful tool.
All potential module builders will find things of interest here. |
| Module Construction Tutorial |
N/A |
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(Ext.) |
| This tutorial guides you step-by-step
on using the BioWare Aurora Neverwinter Nights Toolset to create
a basic module. As an added bonus, you can download the sample
module that is a finished version of what the tutorial will
show you how to make. |
| Mastering Neverwinter Nights |
N/A |
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(Ext.) |
| The idea behind MNWN is that of examining
the official campaign that BioWare released with our preferred
game. Modders will find this an interesting read since it goes
into detail about how some things were done in the official
campaign. |
| Creating a Hidden Trap Door |
N/A |
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(Ext.) |
| This handy guide will lead you through
the process of creating a hidden trap door step by step, while
also providing the necessary placable for you to download and
use. (As of patch 1.25, this is already available in the Toolset.). |
| Adding Neverwinter Chess to a Module |
N/A |
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(Ext.) |
| The Neverwinter Chess module is a
great way to play a game of Chess using Neverwinter Nights,
but what if you want to have a game of Chess in your own adventure?
This tutorial shows you how to easily add one or more games
of Neverwinter Chess to your own module. |
| Creating Metallic NPCs |
N/A |
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(Ext.) |
| A quick explanation on how you can
use a bug in the toolset to produce metallic-looking NPCs. |
| Creating a Hidden Wall Door |
N/A |
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(Ext.) |
| BioWare received many requests for
an upright version of the trap door, so the artists Tobyn Manthorpe
and Jono Lee have created a new doorway placeable that can be
added to your modules. This tutorial uses that new upright doorway
to create a hidden wall door. (As of patch 1.25, this is already
available in the Toolset.). |
Design Builder Base |
6.4MB |
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(Ext.) |
| Within this package are the documents,
utilities, and spreadsheets to aid the module designer. They
are what the author generally deems "essentials" though
your use may vary greatly. Nonetheless, the author felt there
was value in all of this information in one place (along with
information not generally available to the community at large
either because he put it together, or got it elsewhere.) |
| The Hitchhiker's Guide to Color Tokens |
10kb |
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(Ext.) |
| This short write-up is an attempt
to explain everything color token. Upon reading this, you should
be able to create, with next to zero effort, text strings of
any color anywhere (almost). While this write-up should be of
interest to everyone, this isn't a tutorial to building, scripting
or 2da/tlk editing. You must have relevant knowledge if you
want to use color tokens in the respective fields. The emphasis
of this write-up is the concept of color tokens and colors in
general only. |
| The Guide to Building – The Toolset Manual |
6MB |
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(Ext.) |
| The Guide to Building will be released
in many installments, each covering an important aspect of module
building. This first installment, titled 'The Toolset Manual',
looks at the toolset and the many options contained therein.
The Toolset Manual is a reference manual in which every object
type, property, tool and functionality offered by the Toolset
is described in detail, along with many tips to help builders
in the creation process. |
| Hakpack and 2da Merging for Newbies |
200kb |
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(Ext.) |
| This tutorial covers the basics of
merging hak packs and 2da files, and how to create an override.
Includes step by step pictures as well as descriptions. |
| Tutorial - Building Challenging Custom Encounters |
237kb |
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(Ext.) |
| This tutorial will advise relative
n00bs how to build challenging CUSTOM monsters and encounters.
It also contains an explanation of how the NWN Encounter trigger
reacts to PC parties of any given level, in terms of the number
and CR of creatures spawned. |
| NWN HoTU Toolset Manual |
3.5MB |
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(Ext.) |
| This is a toolset manual for the HoTU
exp pack, but much of the content will be helpful with the previous
NWN versions, as well. This work is gauged towards the beginning
toolset user, maybe even the mid-level. Included is a long list
of links for builder resources and a large number of visual
aids. |
| Custom Feats Adding Guide |
866kb |
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(Ext.) |
| Describes how to add new custom feat(s)
to Neverwinter Nights. * ONLY PASSIVE FEATS AT THE MOMENT *
Activeable feats will be added later. This is not a complete
tutorial yet, but it should give you a start how to add feats
to NWN. |
| Aurora Toolset Item Creation FAQ by David Zigler |
9kb |
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| The purpose of this FAQ is to explain
what property does what when you're making items through the
Aurora Toolset, because the manual is rather sketchy on the
details of various enchantments. Knowing this, you can create
insanely powerful equipment with a small amount of effort and
time. Also, a number of the more self-explanatory features have
unwritten rules that come into play only when you're actually
playing the game. |
| How to Make a Vampire |
9.2MB |
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(Ext.) |
| This is a guide on how to make a vampire
character to play in Neverwinter Nights without the need for
scripts. You also get all of the abilities. |
| How to Add New Races to NWN |
197kb |
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(Ext.) |
| This guide explains how to add new
races to NWN, using racialtypes.2da and race_feat_*.2da. |
| D&D Geek's Custom Race Guide |
400kb |
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(Ext.) |
| This is a short guide to creating
custom races that allow the creature/player to use armor. It
is incomplete but it's a solid resource to get you started. |
| DLA Glass Tutorial |
2.3MB |
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(Ext.) |
| A tutorial to show modelers and other
builders how quick and easy glass and crystal is possible in
NWN models. The tutorial provides an easy step-by-step guide
on how to make realistic glass and crystal textures for your
tiles, placeables, creatures and even weapons. To go along with
the tutorial, DLA has provided a custom env. map for other builders
to use in their own glass creations and a sample model of a
glass display case to follow along with. |
| Creating a Custom Portrait Hak Tutorial |
7kb |
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(Ext.) |
| This is a short tutorial on how to
create your own Custom Portrait hak, for adding new images for
selection during character creation. |
| Creating a Custom Head Hak (with info on .plt
editing too) |
20kb |
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(Ext.) |
| The following is short tutorial on
how to create a custom head hakpak using existing head models,
and how to edit the colors on the heads using the associated
.plt files. |