| Healing Altar |
27kb |
Download
(Ext.) |
| An altar that when used the character
prays at and regains all their life and dispells all effects
they didn't cast upon themselves. The tithe required for this
service is 0 gold for level 1-5 and 100 x level for every level
above five. It is easy to custimize and currently has no visual
effects. |
| Creature Breeding Script |
26kb |
Download
(Ext.) |
| This is a breeding script for monsters.
It takes some specific steps to set it up so read the attached
readme file for instructions. Generally you need a young/adult/male/female/leader
blueprints (so 5 in all) that follow the naming conventions
in the script. This script allows for things like goblin warrens
or pretty much any type of den or area. |
| Basic Ring of Custom Demons |
128kb |
Download
(Ext.) |
| This ring summons a demon and you
get to customize him, and he acts as your henchman. |
| Merchant in a Bottle |
12kb |
Download
(Ext.) |
| You now can buy a merchant in a bottle
which when used will create a faerie who will buy surplus goods
from you at a steep 20% actual value. |
| Chat Activated Command Word |
49kb |
Download
(Ext.) |
| These scripts make a weapon that is
activated through the chat interface. In order for the powers
to be activated, the unique power has to be used. The unique
power creates a listening agent, which does just that. Upon
hearing the correct command word, it finds a target and applies
the effect to the target. Each power can only be used so many
times per day, and ranges from healing the weilder of the sword
to lobbing a fireball at a pack of hostiles. |
| The Dungeon Masters's Ultimate Cookie Dough |
1.2MB |
Download
(Ext.) |
| ATS Skills (9 in all), Persistent
Tokens, Lootable Corpses 5.4, Powder Kegs, No Cheat for Dead
PC's, Fatigue_Exausted_RestSystem (No Time Added), plus much
more. |
| Smoking Pipe |
11kb |
Download
(Ext.) |
| When used, the pipe 1) has the activating
PC say one of three random emotes, 2) emits a brief red glow,
and then 3) blows a puff of smoke out by the PC's mouth. To
use the pipe, either right-click it and select 'Use', or add
it to your quickbar. A small module is included as a demo (the
pipe is given to you upon entry). Small Smokin Pipe is available here. |
| Randomized NPC Armor and Clothing |
429kb |
Download
(Ext.) |
| This is an include file with scripts
to randomize NPC appearance (with regard to armor and clothing)
and two item erfs design to work with the scripts. There is
a small demo mod showing how it all comes together. |
| The Night Watchman |
134kb |
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(Ext.) |
| Some of you might know that in older
times there used to be night watchmen in several countries.
The watchmen patrolled the streets at night and marked the passage
of time by singing verses of The Night Watchman's Song. |
| hahnsoo's Encounter Wand |
21kb |
Download
(Ext.) |
| These are a pair of widgets that allow
a DM to quickly create an encounter through a two-tier conversation
interface, similar to Jhenne/Doppleganger's DM wand. It consists
of ten scripts and one conversation. It allows you to create
81 encounters total, using default monster palette creatures.
A ditto widget is also included to easily replicate an encounter. |
| Glowing Placeables |
1kb |
Download
(Ext.) |
| An impressive script, which you can
add to any placeable onHeartBeat. You can set the radius as
well, so you can have your placeables glow before the PC arrives
or just when they're standing right in front of it. |
| Generic NPC Script |
510kb |
Download
(Ext.) |
This script will add some life
to your NPCs. They can now move about doing odd jobs, making
small talk, sit down, rest, etc.
It can add a lot of atmosphere if you add this script to
a few NPCs in a busy place like an inn or shop. For example,
an Innkeeper moves about, fiddles with a keg, talks to patrons,
turns on a light, uses a crate, takes a swig from a bottle,
sits down on a chair, looks about the inn, asks a waitress
to fetch something for him, etc. |
| Custom Shop System |
7kb |
Download
(Ext.) |
| This is a custom shop system that
allows for the theft of items being sold, the robbery of the
shop and price reduction depending on Charisma. |
| Coldblade Subrace Script |
489kb |
Download
(Ext.) |
| Another script to handle subraces,
similar to the one from ALFA near the bottom of this page. |
| Changing Skies as Time Changes |
1kb |
Download
(Ext.) |
| A simple script for changing the sky.
So far it changes the skyclear to skynight when it becomes dusk. |
| Table Top Variant (TTV) Rules |
96kb |
Download
(Ext.) |
| The Table Top Variant Rules (TTV)
are a set of lightweight scripts and objects designed to help
bring more of the feel, flavor, and fun of the third edition
'Pen & Paper' (PnP) Dungeons and Dragons game to Neverwinter
Nights. It's something of a small compromise between the realities
of online computer games, and the P&P game. These rules
are not intended to force PnP rules upon a very different medium.
Real-time, remote multiplayer play is very different from sitting
around a table with friends in a turn-based game. Some things
which work for the table-top will never cleanly work in Neverwinter
Nights, or any D&D computer game. But there are a few missing
elements that add to the experience, and TTV is geared to provide
just that, without a huge overhead or colossal module-merging
tasks. |
| Modular Trap |
28kb |
Download
(Ext.) |
| A trap system that combines 6 beam
emitters with a central Area Of Effect control. Either placeables
or creatures can be used. Four default effects fire, cold, electricity
and user settings. Other options include random effect between
all four, random damage and delay triggering. |
| Item Creation System |
50kb |
Download
(Ext.) |
| Not entirely unlike Brandon's Potion
Lab, this system has a placeable container which you place ingredients
(one of which must be unique) to create an item. Checks included
to give Wizards and Sorcerers the breaks they need while still
giving all players an opportunity to utilize the system. Archive
includes an importable erf (scripts, recipes/ingredients, placeable
objects) and a demo module. The system includes 40 recipes for
most of the +1 magic gear, excluding weapons and armor. |
| Hit Dice Wand |
4kb |
Download
(Ext.) |
| A unique use wand that when used returns
the average hit dice of the non player creatures in area. Included
in download is the include file, the item activate (goes in
a module's on item activate event) and the wand script. |
| FR Time Gem |
5kb |
Download
(Ext.) |
| This script goes in Module Properties,
Events, OnActivateItem. Along with an item (Time Gem), it will
display the current in game time, day, month,and year, including
the Roll of Years, in Forgotten Realms campaign calendar. |
| Flocking Behaviour |
85kb |
Download
(Ext.) |
| You can use this script in your modules
to give random, but realistic, movement to creatures that move
in groups: flocks of ravens, packs of wolves, troops of goblins.
This is accomplished by giving each creature a simple set of
rules to follow. |