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Location: Games » Neverwinter Nights » Walkthroughs & Guides
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Neverwinter
Nights Fact Sheet
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Description:
Neverwinter
Nights is a revolutionary new computer role-playing game (RPG) developed
by BioWare, developers of the immensely popular Baldurs Gate
series, and published by Infogrames, publisher of the Unreal Series,
Driver, Civilization III, and many other huge titles. Using the
fully-3D BioWare Aurora Engine and the 3rd Edition Dungeons &
Dragons (D&D) ruleset, Neverwinter Nights contains an enjoyable
full-length campaign of about 100 hours playable in both single
and multiplayer mode. More than just a game, Neverwinter Nights
is designed as an entire role-playing system, allowing its players
to tell their own stories in the spirit of the exciting pen and
paper experience.
The five fundamental components of Neverwinter
Nights are:
- The
Official Campaign:
Players create a character in accordance with 3rd Edition D&D
rules, then adventure through an epic story, battling fearsome
creatures, improving their character, and immersing themselves
in the popular fantasy milieu of the Forgotten Realms. Players
can expect over 60 hours of story-based gameplay from the official
campaign. Neverwinter Nights is fully playable in both single
player and multiplayer: Play through the game by yourself or,
if you have an Internet or LAN connection, share the adventure
with friends from around the world using our dedicated in-game
matching service. Players can move their characters seamlessly
between the two modes with no need to convert files back and forth
or maintain separate versions of their characters.
- Other
Modules:
Neverwinter Nights will also have an assortment of modules, both
at ship and at post-release, in the game and on the community
site. These other modules will offer a high replay value outside
that provided by the official campaign, and may also be built
by BioWare, and other partners subsequent to the initial release
of Neverwinter Nights.
- The
Dungeon Master (DM) Client:
Pen and paper role-playing games draw their appeal from having
someone who controls the flow of the story, making sure that the
players are having a fun time. In D&D, this person is called
the Dungeon Master (DM). With its fully integrated DM Client software,
Neverwinter Nights revolutionizes the computer role-playing genre
by putting that power back in the hands of our users, where it
belongs. As the game progresses, Dungeon Masters will have the
power to control the difficulty of the game in real time; place
and remove creatures, items, and other objects within the gameworld;
possess non-player characters and monsters to speak through them
and control their actions; and use various other tools to enhance
the mood and heighten the gameplay experience of their players.
Neverwinter Nights does not require a Dungeon Master to play the
game, however in multiplayer mode a Dungeon Master will certainly
enhance the enjoyment of the game of all playing.
- The
Neverwinter Aurora Toolset:
The true power of any role-playing system lies in its ability
to unleash the imagination. The Neverwinter Aurora Toolset does
just that. It is a powerful but user-friendly RPG creation toolset
the same one BioWare is using to create their Official
Campaign. A series of "wizards" and automated assistants
will speed up the workflow of advanced users while at the same
time providing novice users with the necessary help and guidance
to bring their dreams to life. The average user will be able to
construct an enjoyable dungeon crawl in under an hour. Advanced
users will be able to add narrative depth using our extremely
flexible conversation editor and NWScript, our powerful C-styled
scripting language.
- The
Portal System:
Massively multiplayer games are becoming increasingly popular
and prevalent within the industry. While the Official Neverwinter
Nights Campaign will not include a massively multiplayer component,
the toolset will give players the power to create their very own
persistent worlds. This is made possible by our innovative Portal
System. Through the placement of Portals within your gameworld,
you will be able to connect your Neverwinter module to modules
running on the machines of friends, guildmates, and fellow players.
This modular structure allows for a persistent gameworld of theoretically
infinite dimensions and with an equally infinite player capacity.
Story
Summary:
Players
begin the official campaign in the northern city of Neverwinter
on the eve of a deadly and all-consuming plague. The sickness spreads
quickly from its origin in the beggars' quarter, and soon all of
Neverwinter is under quarantine and falling victim to what will
become known as the Wailing Death. A plea for help is sent to the
allied city of Waterdeep and the powerful wizard, Khelben "Blackstaff"
Arunsun, arranges for a collection of rare and magical creatures
to be delivered to Neverwinter where they might serve as reagents
to a cure. The heavily guarded caravan enters the troubled city
with great secrecy, but to no avail. Somehow betrayed, the caravan
is beset by unknown assailants who succeed in releasing the Waterdhavian
creatures into that Neverwinter night.
At the behest of Lord Nasher and the young Tyrist paladin, Aribeth
de Tylmarande, the adventurers of the city set out to recapture
the dangerous creatures of Waterdeep, cure the Wailing Death, and
unravel the conspiracy of Neverwinter's mysterious betrayers. With
the lifting of the quarantine, the players follow the web of betrayals
north, in search of answers and the words of a lost prophecy.
Features:
- Brand
equity: Developed by BioWare BioWare is recognized as a
producer of high-quality computer role-playing titles. Dungeons
& Dragons created the role-playing genre back in 1973 and
continues to hold the greatest share and name recognition within
the pen-and-paper role-playing market to date. BioWare is acknowledged
as an industry leader in working within the Dungeons and Dragons
universe based on its work on the Baldurs Gate series.
- Classic
Dungeons & Dragons role-playing using the 3rd Edition ruleset.
- Takes
place in the Forgotten Realms, D&D's most popular campaign
setting.
- Highly
customizable characters. All 7 races and 11 classes outlined in
the 3rd Edition Player's Handbook. A wide selection of unique
spells, skills, and feats. A flexible armor and clothing creation
system allows for literally billions of unique looks for your
character.
- Powered
by the fully 3D BioWare Aurora Engine, offering dynamic shadows,
advanced particle and animation systems, and dynamic weather effects
among its many other features.
- Integrated
matching service via Gamespy for free multiplayer gaming. No monthly
fees for the matching service or playing time.
- Includes
a 60+ hour campaign that weaves an epic tale of faith, war, and
betrayal along the windswept Sea of Swords. The campaign can be
played in both single-player and multiplayer modes.
- In
multiplayer mode you can play with a live Dungeon Master to guide
you through the story, tailoring it to your needs and desires
as no computer ever could.
- When
our storys over, yours has just begun: extend the life of
your game by playing all-new adventures created by the talented
members of the fan community. This process will be facilitated
via the BioWare Live Community Team that will be both developing
new content for the game, and working with the community to help
them build adventures for the game.
- The
powerful and user-friendly Neverwinter Aurora Toolset allows players
to create entirely new adventures, campaigns, and worlds of their
own devising. The toolset is a major feature of the title and
will receive full post-product support.
- Capable
of supporting as many as 64 players per server. Link multiple
servers together using our innovative Portal System to create
a web of distributed servers - effectively a massively multiplayer
world.
Developer:
BioWare Corp.
BioWare
Corp. is an electronic entertainment company that produces interactive
computer games, console games and entertainment. Past projects include
Shattered Steel, the genre defining role-playing game series Baldur's
Gate, its expansion pack Tales of the Sword Coast, Baldur's Gate
II: Shadows of Amn, the conclusion to the Baldur's Gate series Throne
of Bhaal, and the critically acclaimed third person shooter, MDK2.
Other titles under development by BioWare include Neverwinter Nights
(to be published by Infogrames), an online computer role-playing
game, and Star Wars Knights of the Old Republic, a role-playing
game set in the Star Wars universe (with Lucas Arts as publisher
for the SW RPG). BioWare was established in 1995, is headquartered
in Edmonton, Alberta, Canada, and hosts more than one hundred and
twenty employees. For more information, visit the BioWare website
at http://www.bioware.com.
Publisher: Infogrames
New
York-based Infogrames, Inc. (Nasdaq: IFGM) is one of the largest
third-party publishers of interactive entertainment software in
the U.S. The Company develops video games for all consoles (Sony,
Nintendo and Microsoft), PCs, and Macintosh systems. Infogrames
catalogue of more than 1,000 titles includes award-winning franchises
such as Civilization , Backyard Sports , Deer Hunter®
, Driver , RollerCoaster Tycoon® , Test Drive® , and
Unreal® , and key licenses including Survivor , Warner
Bros. Looney Tunes , Nickelodeons Blues Clues
, Dragon Ball Z® , Mission Impossible® , Harley-Davidson®
, Major League Baseball® , and the National Football League®
, among many others. The Companys Humongous Entertainment
and MacSoft labels are leaders in childrens and Macintosh
entertainment software, respectively.
Infogrames, Inc. is a majority-owned subsidiary of France-based
Infogrames Entertainment SA (IESA) (Euronext 5257), a global publisher
and distributor of video games for all platforms, as well as interactive
digital television, and mobile smart devices (WAP, HDML). In 2001,
IESA acquired Infogrames Interactive, Inc. (formerly Hasbro Interactive),
including its line of software based on well-known licenses such
as MONOPOLY, Jeopardy® , TONKA, and Atari® , which are published
and distributed in the U.S. by Infogrames, Inc. For more information,
visit the Companys Web site at http://www.infogrames.com.
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Baldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and Dragon Age: Origins are © BioWare. Icewind Dale, Heart of Winter, Trials of the Luremaster, Icewind Dale 2 and Planescape: Torment are © Interplay. Pool of Radiance: Ruins of Myth Drannor is © SSI. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple of Elemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dungeons & Dragons material is © Wizards of the Coast. All original content is © Sorcerer's Place. Please read our Privacy Policy and Legal Disclaimer. | |
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