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Neverwinter Nights Wizard & Sorcerer Spells List

Level 0 - Level 1 - Level 2 - Level 3 - Level 4
Level 5 - Level 6 - Level 7 - Level 8 - Level 9


Level 0

Resistance

Caster Level(s): Bard 0, Cleric 0, Druid 0, Paladin 1, Wizard / Sorcerer 0
Innate Level: 0
School: Abjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 2 Turns
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

Grants the target creature a +1 bonus to all saving throws.

Light

Caster Level(s): Bard 0, Cleric 0, Druid 0, Wizard / Sorcerer 0
Innate Level: 0
School: Evocation
Descriptor(s):
Component(s): Verbal
Range: Touch
Area of Effect / Target: Single
Duration: 1 Hour / Level
Additional Counter Spells: Darkness
Save: Harmless
Spell Resistance: No

Creates a small light source above the target creature's head. The light travels with the target and is capable of illuminating a small area.

Daze

Caster Level(s): Bard 0, Wizard / Sorcerer 0
Innate Level: 0
School: Enchantment
Descriptor(s): Mind-Affecting
Component(s): Verbal, Somatic
Range: Long
Area of Effect / Target: Single
Duration: 2 Rounds
Additional Counter Spells: Clarity
Save: Will Negates
Spell Resistance: Yes

If the target creature has 5 Hit Dice or less, they are dazed for 2 rounds.


Ray of Frost

Caster Level(s): Wizard / Sorcerer 0
Innate Level: 0
School: Conjuration
Descriptor(s): Cold
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: None
Spell Resistance: Yes

Does 1d4 + 1 cold damage to a single target creature, provided the caster succeeds at a ranged touch attack.


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