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"But the gnome said that this was a petting zoo!" (Shadows of Undrentide screenshot submitted by chevalier) Submit/Discuss/Archives |

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Will the inability to import DLC & promo items from Dragon Age: Origins into Awakening affect your decision to purchase future DLC?
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Location: Games » Neverwinter Nights 2 » Walkthroughs & Guides
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Return to Shandra Jerro's Farm

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| 1. | World Map Transition.
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| 2. |
Here you’ll find that the Githyanki are definitely in pursuit of Shandra, and you’ll have to fight them.
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Here is Shandra’s House, which she has entered. Follow in through the door. Follow her in. Fight more Githyanki inside. You’ll next find her in the northwest corner of the house. The Githyanki have set the house on fire, forcing everybody outside again. A couple more waves of Githyanki to fight. |
What things now boil down to is trying to find safety for Shandra in the Sunken Flagon. Unfortunately, the Githyanki kidnap her anyway. You now have to fight off the Githyanki that have invaded the Flagon. When all is done, matters turn into a rescue mission. The only one who can put you on their trail is Bishop, a Ranger who is convinced to join up with you as a new companion only when Duncan calls in a favor. To Ember we go.
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Baldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and Dragon Age: Origins are © BioWare. Icewind Dale, Heart of Winter, Trials of the Luremaster, Icewind Dale 2 and Planescape: Torment are © Interplay. Pool of Radiance: Ruins of Myth Drannor is © SSI. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple of Elemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dungeons & Dragons material is © Wizards of the Coast. All original content is © Sorcerer's Place. Please read our Privacy Policy and Legal Disclaimer. |