Sections

News/Main


Games [Store]


Fantasy Books


SF/Fantasy DVDs


Fantasy Worlds


Community


SPS Accounts


Hosting


Info/Contact




Bi-weekly Shot
"Undead Party Leader?"
(Baldur's Gate screenshot submitted by pokeyloki)

Submit/Discuss/Archives



Bi-weekly Poll
Have you ever played The Temple of Elemental Evil with the Circle of Eight Modpack installed?

Yes, at least once
Maybe, I don't remember
No, never
I haven't played the game at all (yet)



Latest Release

Order Storm of Zehir at our Game Store!

Location: Games » Neverwinter Nights 2 » Walkthroughs & Guides

Neverwinter Nights 2 logo

Obsidian Entertainment


Neverwinter Nights 2 Online Walkthrough by David Milward

INTRODUCTION  |  CHARACTER BUILD  |  EQUIPPING PARTY & MORE  |  NPCs  |  ITEMS   
PROLOGUE  |  ACT I  |  ACT II  |  ACT III  |  MotB
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin

Act II:   Neverwinter  |  Return to Ember  |  Neverwinter Continued  |  Crossroad Keep  |  Ruins of Arvahn  |  Ammon Jerro's Haven

Return to Ember:   Port Llast  |  Ember  |  Caverns Beneath Ember  |  Duskwood Grove  |  Werewolf Cave  |  The Trial

Duskwood Grove

Duskwood Grove Map

This area prevents you from casting any spells, leaving you to face intense physical combat solely with your own weapons and armor. 

  1. World Map Transition.

  2. Leads back to the Caverns Beneath Ember.

  3. LyssaHere you’ll find a pretty vengeful Dryad named Lyssa, who helped Lorne pose as yourself through the aid of an Alteration Powder. That powder is evidence that can be used at your trial. There are two ways of going about it. One is to fall in with her request to retrieve the Glowstone from the Caverns below. This puts you at odds with the Goblins, and possibly some of your companions. The other way is to kill her for it. This is much easier if you have Elanee with you, since she can use her power to persuade the Dire animals from helping Lyssa, leaving her to fend for herself. She also leaves behind a Lesser Magic Bag. With this, and in addition to any clues that you may have found in Ember and the Caverns underneath you may now proceed back to Neverwinter for the trial.

  4. You’ll have to fight your way through plenty of Dire Wolves to reach this point. Here you’ll find two Gnomes named Mirri and Jilla. They stand near the entrance to a cave.

 

Top

Subsections

Walkthroughs & Guides


Tips, Tricks & Hints


Editors, Hacks & Tweaks


User Interface Mods


Modules


Maps


Screenshots


Renders


Concept Art


Official Patches & Miscellanea


Official Forum Highlights


SP Forums: Game & Toolset




Features

Message Boards


Arcade & Blogs


Chatrooms


Content Submissions


Articles/Editorials +


Mod Reviews


Hosted Sites


Sorcerer's Place Stores: Games, DVDs, Books and Merchandise


Search


Downloads currently hosted on SP: 1068
Adventurers currently exploring SP: 74
Registered forum users currently online:
MindChild, Zurga, starfox64, COFFINWORM, 8people
and 31 others hiding in shadows*



Supporter Login
Username:

Password:

Ad Display Level (help)




Supporting SP
Has Sorcerer's Place been useful? If you would like to show your appreciation for all our hard work on the site, and help us pay the bills the site generates every month, please see how you can help support SP. Thank you!




Hourly Quote