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NWN 2: Mask of the Betrayer Online Walkthrough by David Milward


INTRODUCTION  |  SPIRIT EATING  |  NPCs & EQUIPPING GUIDE  |  ITEMS   
NWN2 OC  |||  MotB: ACT I  |  ACT II  |  ACT III  |||  SoZ
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Items:   Arrows  |  Banded Mails  |  Bastard Swords  |  Battle Axes  |  Belts  |  Bolts  |  Books  |  Boots  |  Bracers  |  Breastplates  |  Bullets  |  Chainmails  |  Chain Shirts  |  Cloaks  |  Clubs  |  Daggers  |  Darts  |  Dwarven Waraxes  |  Falchions  |  Flails  |  Full Plates  |  Gloves  |  Greataxes  |  Greatswords  |  Halberds  |  Halfplates  |  Handaxes  |  Heavy Crossbows  |  Heavy Shields  |  Helmets  |  Hide Armors  |  Instruments  |  Kamas  |  Katanas  |  Kukris  |  Leather Armors  |  Light Crossbows  |  Light Hammers  |  Light Shields  |  Longbows  |  Long Swords  |  Maces  |  Misc Items  |  Morningstars  |  Necklaces  |  Padded Armors  |  Quarterstaves  |  Quest Items  |  Rapiers  |  Rings  |  Robes  |  Scale Armors  |  Scimitars  |  Scythes  |  Shortbows  |  Short Swords  |  Shurikens  |  Sickles  |  Slings  |  Spears  |  Studded Leathers  |  Throwing Axes  |  Tower Shields  |  Wands  |  Warhammers  |  Warmaces

Rings

Anagrys’ Shackle-Breaker
Special Properties: Greater Dispelling (7) 3/day
Useable by: Wizards only

Aribeth’s Ring
Special Properties: Spell Resistance 18

Bone Dancer’s Ring
Special Properties: Immunity to death magic, immunity to ability or level drain, +10 slashing resistance, +10 piercing resistance
Location: Carried by one of the Death Knights in the first level of the Death God’s Vault at #4.

Bone Ring
Special Properties: Immunity to level drain

Commander’s Ring
Special Properties: +2 deflection to Armor Class, +2 to all saving throws, Light, Knock (3) 1/day

Finger of the Lame Kobold
Special Properties: +3 regeneration
Useable by: Warlocks only

Founder’s Ring
Special Properties: +2 regeneration, +8 Intelligence, +8 Wisdom, bonus 7th and 8th and 9th level arcane spells
Location: Use Mold spirit to combine this with the Broken Ring and 2 Pristine Earth Essences and 2 Pristine Fire Essences.

Gold Ring

Graena’s Bond
Special Properties: Inflict Serious Wounds (9) 3/day
Useable by: Barbarians only

Heart of Ilum Luna
Special Properties: +2 to all saving throws
Useable by: Rangers only

Heart of Rashemen
Special Properties: +5 regeneration, permanent Haste effect, Improved Evasion as a bonus feat, Freedom of Movement, light
Location: You must first wipe out the members of the Ice Troll Beserker Lodge in Mulsantir at #4 and then defeat the Telthor Badger that enters in afterwards.

Heirloom of Aseneth
Special Properties: +2 to Charisma, +4 to Constitution
Useable by: Sorcerers only

Ironskin Ring
Special Properties: +5 piercing resistance, +5 slashing resistance

Lesser Ring of Power
Special Properties: +1 regeneration, +5 cold resistance, +5 electrical resistance, +5 fire resistance
Location: Left behind by Black Garius when you interrupt his ritual in the basement of the Crossroad Keep.

Mourning Ring
Special Properties: +6 to all saving throws, Create Greater Undead (18) 1/day, Healing Circle (16) 2/day
Location: In the Founder’s Sanctum behind the door at #11.

Nasher’s Ring of Strength
Special Properties: +3 to Strength

Purple Dragon Ring
Special Properties: Immunity to poison, Light

Ring of Caitlyn
Special Properties: +2 deflection bonus to Armor Class, +1 bonus vs. undead

Ring of Clear Thought +1
Special Properties: +1 to Intelligence

Ring of Clear Thought +2
Special Properties: +2 to Intelligence
Location: Sold by Odesya in the Lake of Tears Garrison at #4.

Ring of Clear Thought +3
Special Properties: +3 to Intelligence

Ring of Clear Thought +4
Special Properties: +4 to Intelligence

Ring of Clear Thought +5
Special Properties: +5 to Intelligence

Ring of Clear Thought +6
Special Properties: +6 to Intelligence
Location: Sold by Mother Feodorra in Mulsantir.

Ring of Clear Thought +7
Special Properties: +7 to Intelligence

Ring of Clear Thought +8
Special Properties: +8 to Intelligence

Ring of Crimson
Special Properties: Light

Ring of Cyan
Special Properties: Light

Ring of Disease Immunity
Special Properties: Immunity to disease

Ring of Divine Power (1)
Special Properties: +1 level 1 divine spell
Useable by: Clerics and Druids

Ring of Divine Power (2)
Special Properties: +1 level 2 divine spell
Useable by: Clerics and Druids

Ring of Divine Power (3)
Special Properties: +1 level 3 divine spell
Useable by: Clerics and Druids
Location: Sold by Mother Feodorra in Mulsantir.

Ring of Divine Power (4)
Special Properties: +1 level 4 divine spell
Useable by: Clerics and Druids

Ring of Divine Power (5)
Special Properties: +1 level 5 divine spell
Useable by: Clerics and Druids
Location:

Ring of Elemental Resistance
Special Properties: +15 acid resistance, +15 cold resistance, +15 electrical resistance, +15 fire resistance

Ring of Force Shield
Special Properties: +2 deflection bonus to Armor Class

Ring of Fortitude +1
Special Properties: +1 bonus to Fortitude saving throws

Ring of Fortitude +2
Special Properties; +2 bonus to Fortitude saving throws

Ring of Fortitude +3
Special Properties; +3 bonus to Fortitude saving throws

Ring of Fortitude +4
Special Properties: +4 to Fortitude saving throws

Ring of Fortitude +5
Special Properties: +5 to Fortitude saving throws

Ring of Fortitude +6
Special Properties; +6 bonus to Fortitude saving throws
Location: Sold by Katya in Mulsantir at #7.

Ring of Fortitude +7
Special Properties; +7 bonus to Fortitude saving throws
Location: Sold by the Pit Fiends in the Instructor’s Quarters at #5

Ring of Fortitude +8
Special Properties; +8 bonus to Fortitude saving throws

Ring of Freedom of Movement
Special Properties: Freedom of Movement
Location: Part of the starting equipment of Araman if he joins your party at the Supplicants’ Gate

Ring of Frozen Falls
Special Properties: +25% resistance to cold damage, Hypothermia 3/day, Polar Ray 1/day
Location: In the Middle Barrow at #4.

Ring of Hiding
Special Properties: +6 to Hide

Ring of Holiness
Special Properties: Extra 0 and 1st and 2nd and 3rd and 4th level Cleric spells
Useable by: Clerics only

Ring of Improved Evasion
Special Properties: Improved Evasion as a bonus feat

Ring of Insight
Special Properties: +5 to Lore

Ring of Invisibility
Special Properties: Invisibility (3) 3/day

Ring of Jade
Special Properties: Light

Ring of Leeched Abjuration
Special Properties: -3 to Constitution, -3 to Dexterity, -3 to Strength, immunity to 1st and 2nd level spells, immunity to evocation spells, Spell Resistance 24, Globe of Invulnerability (11) 1/day, Spell Mantle (13) 1/day
Location: Can be looted from Dalenka after you kill her when the Lake of Tears Garrison rises up against her.

Ring of Magic Defenses
Special Properties: +2 to all saving throws, Spell Resistance 14, Dispel Magic (5) 1/day

Ring of Major Acid Resistance
Special Properties: +30 acid resistance

Ring of Major Cold Resistance
Special Properties: +30 cold resistance
Location:

Ring of Major Electrical Resistance
Special Properties: +30 electrical resistance

Ring of Major Fire Resistance
Special Properties: +30 fire resistance

Ring of Major Sonic Resistance
Special Properties: +30 sonic resistance
Location: Sold by Shelvedar Nuum at the gate to Mulsantir during Act I.

Ring of Might
Special Properties: Improved Critical (Unarmed Strike) as a bonus feat, Weapon Specialization (Unarmed Strike) as a bonus feat.

Ring of Nine Lives
Special Properties: 9 charges of Heal (11)

Ring of Power
Special Properties: +1 regeneration, +15 cold resistance, +15 electrical resistance, +15 fire resistance
Location: Part of Gann’s starting equipment when you first meet him in Mulsantir’s Prison

Ring of Protection +1
Special Properties: +1 deflection bonus to Armor Class

Ring of Protection +2
Special Properties: +2 deflection bonus to Armor Class

Ring of Protection +3
Special Properties: +3 deflection bonus to Armor Class

Ring of Protection +4
Special Properties: +4 deflection bonus to Armor Class
Location:

Ring of Protection +5
Special Properties: +5 deflection bonus to Armor Class
Location: Part of the starting equipment of Araman if he joins your party at the Supplicants’ Gate.

Ring of Regeneration
Special Properties: +4 to regeneration
Location: Carried by the vremmyoni spellcasters in Mulsantir at #11

Ring of Resistance +1
Special Properties: +1 bonus to all saving throws

Ring of Resistance +2
Special Properties: +2 bonus to all saving throws

Ring of Resistance +3
Special Properties: +3 bonus to all saving throws
Location: Part of Gann’s starting equipment when you first meet him in Mulsantir’s Prison.

Ring of Scholars
Special Properties: Light, +5 Lore

Ring of Seething Hatred
Special Properties: +20 Spell Resistance, Haste (10) 3/day, Rage (20) 3/day
Location: In Heilari's house in Shadow Mulsantir if you revive Heilari as a lich by using the Tome of Rebirth.

Ring of Sorcerous Power
Special Properties: +2 Charisma, +10 spell resistance, bonus 3rd and 5th level Sorcerer spells
Useable by: Sorcerers only
Location: Sold by the Pit Fiends in the Instructor’s Quarters at #5

Ring of Spell Battle
Special Properties: +10 to Spellcraft, Dispel Magic (10) 1/day

Ring of the Ram
Special Properties: Knockdown as a bonus feat, 50 charges of Knock (3)

Ring of the Red Wizards
Special Properties: +1 regeneration, +7 Intelligence, +7 Wisdom, bonus 7th and 8th level arcane spells
Location: Use Mold Spirit to combine the Broken Ring with 2 Pristine Earth Essences and 2 Pristine Fire Essences.

Ring of the Uthraki
Special Properties: +5 to Armor Class vs. shapechangers, Freedom of Movement, Eagle’s Splendour (15) 1/day, Shapechange (17) 1/day
Location: Use Mold Spirit to combine U’juk’s Essence with an Adamantium Ingot.

Ring of Untherite Generals
Special Properties: Expert Tactitian as a bonus feat, +4 Charisma, Battletide (9) 1/day, Mass Cure Moderate Wounds 1/day, War Cry (7) 1/day
Location: Left behind by the Primal Earth Elemental in the Skein if you kill it.

Ring of the Wood Elves
Special Properties: +16 spell resistance

Ring of Wizardry (1)
Special Properties: +1 level 1 arcane spell
Useable by: Sorcerers and Wizards

Ring of Wizardry (2)
Special Properties: +1 level 2 arcane spell
Location: Sold by Magda in the Veil Theater during Act II of Mask of the Betrayer.

Ring of Wizardry (3) 
Special Properties: +1 level 3 arcane spell
Useable by: Sorcerers and Wizards
Location: Sold by Odesya in the Lake of Tears Garrison at #4.

Ring of Wizardry (4)
Special Properties: +1 level 4 arcane spell
Useable by: Sorcerers and Wizards

Ring of Wizardry (5)
Special Properties: +1 level 5 arcane spell
Useable by: Sorcerers and Wizards
Location: Sold by the Pit Fiends in the Instructor’s Quarters at #5

Silver Ring

Stoneeater’s Ring
Special Properties: Stone to Flesh (5) 1/day

The Nomad’s Ring
Special Properties: Light, extra 1st to 4th level Sorcerer spells

The Wanderer’s Ring
Special Properties: Extra 1st and 2nd and 3rd and 4th level Wizard spells



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