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Obsidian Entertainment


NWN 2: Mask of the Betrayer Online Walkthrough by David Milward


INTRODUCTION  |  SPIRIT EATING  |  NPCs & EQUIPPING GUIDE  |  ITEMS   
NWN2 OC  |||  MotB: ACT I  |  ACT II  |  ACT III  |||  SoZ
About the Walkthrough  |  About the Maps  |  About the Author  |  Where to Begin
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Act II:   Mulsantir  |  Death God's Vault  |  Wells of Lurue  |  Ashenwood  |  Sunken City  |  Thay Academy

Ashenwood:   Lake of Tears Garrison, Arrival  |  The Ashenwood  |  Burning Grove  |  Predator's Den  |  Immil Vale  |  Abandoned Mines  |  Moonstone Dreamscape  |  Lake of Tears Garrison, Uprising  |  Ashenwood, The Climax

Lake of Tears Garrison, Arrival

Lake of Tears Garrison Map

  1. Here is your initial landing point and where you can access the boat if you want to return to Mulsantir.

  2. Garrison Under AttackUpon arrival you’ll notice immediately that the garrison is under attack from plant like creatures, Shambling Mounds and Blightspawned Treants to be specific. You’ll end up discussing things with the acolyte witch, Nadaj, who will fill you in on the situation. She recommends that you speak to the witch in charge, Dalenka.

  3. Here is Dalenka’s residence. Enter and speak to her. She knows what you’ve become and makes no effort to hide her disdain. She won’t interfere with your efforts to contact the Wood Man but no help is forthcoming either.

    Step outside again and Nadaj will speak to you again. To be able to speak to the Wood Man you’ll need to take care of some problems: a blight has spread through a section of the forest, intruders have driven the Telthor spirits out of their sanctuary, and a fire is spreading in part of the forest. She also indicates that assistance may be available from two Telthor Witches who reside in the Immil Vale, which can now be accessed through the World Map.

  4. After you’ve spoken with Nadaj a second time, a berserker named Odesya will be here and can sell you:

    Belt of Hill Giant Strength
    Blightguard
    Bracers of Armor +5
    Bracers of Dexterity +6
    Cloak of Fortification +3
    Forest Walkers
    Gloves of the Yellow Rose +4
    Half Plate +4
    Hide Armor +5
    Light Shield +4
    Padded Armor +4
    Snow Tiger Helm
    Studded Leather Armor +4
    Acid Arrows
    Bolts of Fire
    Bolts of Lightning
    Bullets +4
    Fire Arrows
    Fire Bullets
    Greataxe +3
    Handaxe +5
    Long Sword +3
    Morningstar +4
    Sickle +5
    Spear +4
    The Gnomish Slayer
    Amulet of Natural Armor
    Ring of Clear Thought +2
    Ring of Protection +4
    Ring of Wizardry (3)

  5. Exit to the Ashenwood.

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