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Location: Games » Pool of Radiance: RoMD » Walkthroughs & Guides
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Gods
in Pool of Radiance II
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Aside from
Myth Drannors allure as a lost city of splendor, and the hidden
treasures that still might lurk in the deep recesses of the fallen rubble,
the fallen elven capital was also once a place of worship and devotion
to the gods. At the citys height of power, many deities had clerics
devoted to their faiths. Though now, precious few residents hold to the
ways of the gods, two chief divine powers still maintain followers within
the ruins of Myth Drannor: Shaundakul, the Wind Rider, and Mystra, the
Mother of Magic.
Followers
of Shaundakul
Shaundakul
is best known as the patron deity for travelers and rangers who walk the
lands. Also called the Helping Hand, his influence with citizens of the
North was one of beneficial direction, aiding the defenders of settlements
as they sprung up across the Realms. In Myth Drannor, Shaundakuls
assistance and followers were no less apparent. After the fall of the
city to the Armies of Darkness, however, the Wind Riders influence
paled as his devotees were driven off, slain, or lost their faith. Now,
as darkness looms again, the few who maintained faith in their Lord of
the Winds will have to stand against the forces of the Cult of the Dragon.
In Pool of
Radiance: Ruins of Myth Drannor, players encounter many NPCs (and a few
PCs) who are followers of the Wind Rider. The guardian nagas of the central
platform and the Shrine of Silver Fire are amongst the last of Shaundakuls
worshipers. If players come across them and show them kindness and good
will, perhaps their god will bestow his favor upon the party. The ranger
Bronwyn, a member of the elite fighting force known as the Sisters of
the Silver Fire a force prepared to oppose the Cult of the Dragon
at all costs - also favors Shaundakul. Should the players find favor with
her, they might gain her support in their efforts against the growing
evil.
Mystra's
Faithful
Though Shaundakul
is a still a moderate force in the hearts of the good and just of Myth
Drannor, there is one goddess perhaps even more revered in the world of
this game: Mystra, the Mother of Magic. Known far and wide as a true patron
for the arcane arts, Mystra blessed her followers with unique abilities
to access strong nodes of magic within the Realms. Indeed, our story begins
with the players learning of a secret, hidden shelter inhabited by a blind
and elderly elf named Beriand who devoutly worships the Lady of Mysteries.
He and his assistant, Faeril, preach the ways of Mystra to all those who
will listen, offering their talents as healers and information sources
to the party of heroes who has taken up Athans quest to destroy
the Pool of Radiance.
Mystras
influence can be seen throughout the game, as players unlock special glyphs
set by the Lady of Mysterys followers, retrieve powerful artifacts
that allow Beriand to bring the dead back to life, and meet up with ancient
forces that still worship the Lady even after their time of passing from
this world. Anorrweyn, a potent female cleric turned into a ghost by her
strong ties to her former shrine, is a central part of the story. She
gives the players valuable insight into the ways of the Cults plots
through her connections with the baelnorn, an ancient undead elf charged
with guarding the Emerald of the Weave. But players will find her wavering
spirit only if they listen to the breeze that whispers plaintive cries
about the followers of Mystra.
Although
the gods have lost much of their former presence within the walls of Myth
Drannor, their clerics and faithful still maintain a toehold in the ruined
city despite all the darkness that has descended on the area throughout
history. In Pool of Radiance: Ruins of Myth Drannor, players will have
the opportunity to come face to face with a few powerful individuals who
still pray to Shaundakul and Mystra individuals who might very
well give them the edge they need to countermand the forces of the Cult.
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