Location: Games » The Temple of Elemental Evil » Walkthroughs &
Guides
PARTY
CREATION GUIDE NPCs ITEMS CIRCLE OF EIGHT
HOMMLET MOATHOUSE
NULB
TEMPLE ELEMENTAL NODES ENDGAME
About
the Solution About the Maps
About the Author Solution Updates
Hommlet
ODDS
AND ENDS
This page provides
solutions for a number of miscellaneous quests that don’t quite
fit into any of the previous categories.
In
the Army
Pay a visit
to the local tailor, Jinnerth, at #20. He dreams of becoming a member
of the militia of Hommlet. However, the captain, Hroth Renton, won’t
admit him because he’s too short. Offer to talk to Renton for Jinnerth.
Pay
a visit to Renton at #2. He’ll give you the same explanation, Jinnerth
is just too short. Sir Tirion,
with his skill in Diplomacy, can convince Renton to admit Jinnerth
on the basis of his sewing uniforms for the militia members.
There’s
other ways of doing it too. If a Cleric is in the party, a character
with a good enough Bluff skill can convince Renton that your god
is displeased. Renton then feels obliged to accept Jinnerth. Another
way is to have Elmo
in your party. You can argue that since you were willing to bring
Elmo on board, Renton should be willing to accept Jinnerth.
Bring the good
news back to Jinnerth for an experience point reward. If you went
the Diplomacy route, whether or not you want to give Jinnerth the
20gp to get him started on the army uniforms is entirely up to you.
Another
Conversion for St. Cuthbert
Find your way
to the mill, located at #26. Speak with the miller’s servant, Erliter.
Erliter wants to convert to the faith of St. Cuthbert. He is, however,
nervous about how his employer, a devotee of the Old Faith, is going
to react.
Sir
Tirion, with his skill in Diplomacy, opens up the right dialogue
threads to convince Mytch, the miller, to allow Erliter to convert.
Talk to Erliter again to gain an experience point reward.
Stealing
from the Rich
In
order to complete this quest, you must first have completed the
Farmers’ Feud quest. If you pay
Otello a visit at #19, he’ll hint that he hasn’t been doing very
well as a farmer, but he’s got a plan to see him through. You’ll
soon find out what he means.
After Filliken
and Mathilde have hooked up, pay Filliken another visit at #5. He’ll
intimate that he’s noticed some wealth of his has gone missing of
late. He’d like you to find out why.
Come back to
Filliken’s house at #5 during evening hours. You’ll find Otello
on the west side of the house. You’ve caught him in the act of stealing
from Filliken’s stash, and it won’t take much effort to get him
to admit it. The dialogue then offers 4 ways of dealing with the
problem. The choice you make doesn’t particularly matter, except
for purely roleplaying reasons as to how harsh or compassionate
you want to be about it. Report to Filliken for an experience point
reward.
Otello
consequently becomes a beggar in front of the Welcome Wench. But
worry not, Jaroo accepts responsibility for his family.
Paida’s
Rescue
This
quest is available only to Lawful Good parties by virtue of the
Lawful Good vignette. The party
first has to bring news of the caravan’s ambush to Valden at #11.
He’ll want you to rescue his wife, Paida. Paida will not be found
until much later, at #8 in the Temple
of Elemental Evil, level 4. The link also provides information
on how to free Paida from the grasp of the Temple. The link will
also contain several spoilers, so proceed at your own discretion.
Once you’ve
escorted Paida back to Valen, you’ll get an experience point reward.
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