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PARTY
CREATION GUIDE NPCs ITEMS CIRCLE OF EIGHT
HOMMLET MOATHOUSE
NULB
TEMPLE ELEMENTAL NODES ENDGAME
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Hommlet
OPENING
VIGNETTES
Before
any party actually arrives in Hommlet, they first have to go through
an opening cinematic sequence. There is a different one for each
alignment. The purpose of each vignette is to provide a literary
springboard that brings the party to Hommlet for the first time.
What follows is a brief description of each of them. The descriptions
also provide links for completing the vignettes. Those links may
contain significant spoilers, so follow them with care if you’re
new to the game.
Lawful
Good
The
party happens upon a trade caravan that is being ambushed by bandits.
The party is too late, but will have to fight the remaining bandits.
The party then speaks to the lone survivor. He explains to you that
the caravan was to deliver its goods to Valden, a wainwright in
the village of Hommlet. He wants you to deliver the news to Valden,
and to do something about the increasing activities of bandits in
the area.
Valden
can be found at #11 in Hommlet. Upon relating the news to him, he’ll
reveal the location of the Moathouse
Dungeon. This completes the Lawful Good Vignette. It also leads
to the Paida’s Rescue quest.
Neutral
Good
The
party is walking the streets of Mitrik, the capital city of Veluna.
The party hears a scream in a nearby alleyway. This prompts a battle
with a low level thief. Once he’s dead, the party will notice
that he’s murdered a woman. A broach that she’s wearing
identifies her as Canoness Y’Dey, of the Church of St. Cuthbert.
The party’s mission then is to bring the bad news to the Church
of St. Cuthbert in Hommlet.
The
church is located at #33 in Hommlet. In order to gain an audience
with the head of the church, you have to give Calmert a donation
of 10gp when you see him on the first floor. Then go upstairs. Deliver
the brooch to Terjon and you’ll have completed the Neutral
Good Vignette.
Chaotic
Good
The
Chaotic Good party attends a council of the High Elves of Celene.
Two Elven nobles, Countess Tillahi and Sir Juffer, have gone missing.
You’re to investigate. They suggest you start by contacting
Black Jay, who resides in the village of Hommlet.
Black
Jay can be found at #31 in Hommlet. Mention the missing elves to
him, and then he’ll explain the recent trouble with Bandits
in the area. He’ll then mark the Moathouse
Dungeon on your world map.
The
Chaotic Good vignette is completed by effecting the rescue of the
Countess and her consort. For more information on this, refer to
the Daring Rescues quest.
Lawful
Neutral
The
Lawful Neutral party has an audience with the Lord Mayor of Greyhawk.
The area surrounding the village of Hommlet has been plagued by
bandits, and you are to provide assistance. The party is to make
a start by visiting the elder of the village, Kentar Nevets.
Kentar
Nevets can be found at #12 in Hommlet. Begin by telling him that
you seek adventure. Then explain your mandate from the Lord Mayor.
Kentar Nevets will then indicate the Moathouse
as a possible source of the trouble, and indicate it on your world
map. This completes the Lawful Neutral vignette.
True
Neutral
Hrudek,
the archdruid, has made a call for volunteers. He’ll tell
the party that another member of the druidic order, Jaroo Ashstaff,
has not made his regular report on time. He’d like you to
find out why, and ask him to send a report.
Jaroo
can be found at #9 in Hommlet. Pass on Hrudek’s concerns to
Jaroo. Jaroo will then explain that he put off the report until
he could complete his own investigation as to why bandit activity
has increased in the area. Now he would like you to conduct the
investigation, as it were. He’ll then mark the Moathouse
on your world map. The True Neutral vignette will not be completed
until you have cleared out the Moathouse, and brought back the information
to Jaroo so that he can complete his report to Hrudek.
Chaotic
Neutral
The
party starts off exploring a small dungeon for its treasure. You’ll
see two doors. Go through the right door and kill the Small Air
Elemental waiting within. You’ll find a chest, which is trapped.
Inside the chest is some gold, a couple of magic potions, and a
key.
The
party can then use this key to pick the door that was to the left,
or a thief can use the Open Lock skill to pick it. Kill the two
Zombies waiting through the door. You’ll find another chest.
The chest contains a map that alludes to a ‘Rainbow Rock’
where treasure is to be found. The Rainbow Rock is located in the
Emridy Meadows, near the village of Hommlet. This prospect of wealth
becomes the party’s call to adventure.
The
easiest way to find the Rainbow Rock is to pursue the Terjon’s
Treasure quest. Once the party empties the Rainbow Rock of its
treasure, the Chaotic Neutral vignette is complete.
Lawful
Evil
The
party has an audience with the High Priest of Hextor, the God of
Tyranny. A legendary sword empowered by both chaos and holiness,
Fragarach, has resurfaced. Your mission is to destroy the blade
before it makes its mark upon the world again. The High Priest wants
you to begin by contacting Turuko in the village of Hommlet.
Turuko,
a monk with a large straw hat, can be found in the Wicked Wench
Tavern at #7 in Hommlet. Ask him where the sword can be found, and
he’ll suggest making a start with the Moathouse,
and then mark it on your world map.
For
more information on where to find Fragarach, refer to the Daring
Rescues quest. However you end up procuring the weapon from
its original bearer, bring it back to Turuko so that he can destroy
it. This completes the Lawful Evil vignette.
Neutral
Evil
The
party lays waste to a church dedicated to St. Cuthbert. The party
then battles the last remaining priest. Upon defeat, the priest
then laments that the home church of Terjon has been destroyed.
Terjon, being the Canon of the Church of St. Cuthbert in Hommlet,
beckons as another potential target for the party’s malice.
Terjon
can be found in the Church of St. Cuthbert, located at #33 in Hommlet.
Once inside the Church, give Calmert a 10gp donation in order to
gain an audience with Terjon. Then head upstairs. Terjon will be
in the south corner. In the ensuing conversation, Terjon is bound
to get violently upset with the party. He’ll be a little much
for a first level party.
There
are two ways to complete the Lawful Evil vignette. One is to select
the ‘flee for your life’ option once Terjon attacks.
This brings the party outside the church at the front door. The
party can then interact with both Calmert and Terjon as though nothing
had happened. The second way, and the one that seems more in keeping
with the vignette, is to up yourself a few levels and take Terjon
down.
Chaotic
Evil
This
vignette starts off with the party slaughtering a small community
of innocent villagers. The party will have to enter combat to complete
the slaughter. The last remaining villager makes a desperate plea
for his life. The bargaining chip he clings to is to tell the party
that Rannos Davl had already taken the village’s wealth. Opportunity
knocks as they say.
Rannos
can be found at #21 in Hommlet. The question for the Chaotic Evil
party is, do they kill Rannos for the wealth the villager referred
to, or do they tap Rannos’ shoulder for further opportunities.
The former choice leads to an early conclusion to the Chaotic Evil
vignette.
If
you pursue the latter option, mention the village you just slaughtered.
Ask if you can join. You’ll have to prove yourself first,
by clearing out the Moathouse.
He’ll put the location of the Moathouse on your world map.
Once the dungeon has been cleared out, come back to Rannos and see
where you go from there.
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