Location: Games » The Temple of Elemental Evil » Walkthroughs &
Guides
PARTY
CREATION GUIDE NPCs ITEMS CIRCLE OF EIGHT
HOMMLET MOATHOUSE
NULB
TEMPLE ELEMENTAL NODES ENDGAME
About
the Solution About the Maps
About the Author Solution Updates
Nulb
NEEDY
PEOPLE
You’ll
find a few people in the outdoors of Nulb who want something from
you. Starting with…
Need
to See the Dentist
At
#1, you’ll find a disgruntled old pirate named Preston Watz.
He’s got a terrible toothache. Bertram can fix it for him.
Problem is, he can’t afford Bertram’s services. He’d
like you to talk to Bertram.
Bertram
can be found at #2. He won’t budge. He won’t even accept
your offer to pay it, expressing contempt for charity on behalf
of Preston.
Upon
relating the news to Preston, he then indicates to you that the
local gypsy, Mona, owes him money. He’d like you to collect
it from her so that he can pay for Bertram’s services. In
order to accomplish this, you’ll need to complete the Mystic
Orb quest. Once that quest is finished, talk to Preston again
for your experience point reward.
Once
this quest is finished, it is possible to talk to Preston again
about buying his house. A character with good enough Diplomacy can
lower the price from 800gp to 500gp. The house allows you a safe
place to rest (meaning a green rest icon) and two empty chests for
storage purposes. The house is located at #11 in Nulb.
The
Local Blacksmith
Not
so much a quest, but Otis, the blacksmith found at #6, opens up
a variety of possibilities for the party. For one thing, he has
a number of Masterwork items available for sale. They are:
He’ll
also tip you off that Preston at #1 is looking to sell his house.
If you talk to Preston, you can use Diplomacy to reduce the price
from 800gp to 500gp. The house, located at #11, has a couple of
empty chests that can be used for storage, and provides a place
where the party can rest without worries.
Otis
is in truth a blacksmith in disguise only. He’s investigating
the recent goings-on surrounding the revival of the Temple of Elemental
Evil. Not only can he mark the location of the Temple on your map,
but it won’t take much to convince Otis
to join your party.
There
are a couple of things you need to be aware of (which I learned
courtesy of JaggedJim’s walkthrough). One is that if you enter
to the Temple, and then return to Nulb, he’ll leave the party.
Do the same thing a second time, he’ll leave you for good.
The second thing is that if he leaves your party the first time
and then rejoins, he’ll mention that you could use assistance
from Mother Screng. Provided that Otis is in the party, and your
own characters are 5th level or lower, Mother
Screng will then join your party. Hruda,
Mother Screng’s daughter on the 2nd level of the house, is
then willing to join as well.
Tip
to a Heist
You’ll
find Sammy, Otis’ apprentice, at #5. For a hefty price, Sammy
will let you know that Otis keeps a cache of treasure underneath
his anvil. You can use Diplomacy and/or Intimidation to lower the
price to as much as 100gp.
Inside
the cache, you’ll find an assortment of treasure, as well
as a Chainmail +1 and a
Long Sword +2.
It
is possible to simply open the anvil without taking anything. Otis
will then accost you. This leads to a conversation about how he’s
been sent to investigate the evil plaguing the area. If you take
the items afterwards, he apparently won’t say anything about
it. Taking the items the first time you open the anvil, however,
will certainly lead to a violent confrontation with Otis.
If
you decide to see such an endeavour through, which I didn’t,
complete it by telling Sammy that you’ve found the stash.
He’ll indicate that he doesn’t want to know what you
plan to do. You can simply end the conversation instead of choosing
the "I plan to…” option to complete this sequence.
Mystic
Orb
Mona
the Gypsy is a fortuneteller by trade. Unfortunately, somebody has
stolen the mystical orb that she relies upon. If you completed the
Sport Fishing beforehand, she’ll
request your assistance in retrieving the orb with very little prompting.
Otherwise, you’ll need Diplomacy to find out.
That
somebody is an old acquaintance of yours, Mickey from the Brewery
in Hommlet. It turns out that Mickey frequents Nulb by night for
the thrills of the rough life. Unfortunately, he’s now in
over his head, as a thieving guild has put him up to stealing Mona’s
orb. A character with sufficient skill in Intimidation can oblige
him to surrender the Orb. Another approach is to knock him out with
non-lethal damage and then take it from him. Return the Orb to Mona
for your experience point reward.
You
can try to have Mona tell your fortune now. The only option that
is known to have definite consequences is the “Humour”
option, as will be seen when the Temple of Elemental Evil is explored.
Incidentally,
if you have the Circle of Eight mod-pack installed, you can now
prompt a dialogue with Mona that allows you to enter the
brothel.
Slave
for Sale
Once
the Orb has been returned to Mona, you’ll notice the slave
girl standing behind her. Serena is indebted to Mona, so she must
remain in servitude. To obtain Serena’s freedom, or servitude
to the party, 500 gp must be paid out to Mona. Serena
can now join the party, or be left to her own devices. If you selected
the dialogue options that made it clear that Serena was changing
masters, she’ll come without the bothersome tendency to collect
loot.
Top
|