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April 20, 2006 - SP Happenings #147
Despite the lingering server issues resulting in
small bouts of downtime more or less every day for the last 7 days
(yes, I'll be just as happy as you when this is all finally taken
care of), I got quite a lot done on the SP content updates front.
I've already got a considerable amount of new stuff ready for the
update, but I decided to give it another day or two to add some
more before it finally goes live. Sorry to everyone who's sent in
content and had to wait so long for it to go up - it'll all go up
very soon now, I promise.
Unfortunately, due to Catbert's real life issues
and commitments the work on the new site layout is pretty much at
the same point where it's been a year ago. This isn't all bad, because
I've come up with some substantial concept changes to it since then,
but it's still long overdue. A project the size of SP requires at
least a part-time coder, so being without one for longer periods
of time means that stuff starts piling up... besides the site layout,
the message boards software switch has also been on hold (because
I wanted to get the layout done first), but considering the current
state of things, I'll be pushing the boards update ahead if I can
find a coder able to assist me in the transition, which won't be
easy or fast.
As a bit of trivia info I can also mention that
I started something I've been putting off for a long time - getting
the Planescape: Torment character quotes into our "Hourly Quote"
system. The problem with Planescape: Torment in this respect is
that unlike the Baldur's Gate series, the party character quotes
are, for the large part, only recorded as sounds, or scattered throughout
the dialogues in such a way that it's impossible (as far as I can
tell) to extract them through any even remotely automated means.
Which means that I have to sit down and wade through all the character
dialogues, as well as to listen to all the character sound files,
and transcribe a large number of quotes. Which, for any other game,
would probably be a task so tedious and unrewarding that I wouldn't
even consider it, but I think Planescape: Torment is worth this
tribute paid in my time. I probably won't be finished with this
anytime soon (as you probably know, the amount of dialogue in PS:T
is staggering), but eventually all the party member quotes will
be available to everyone visiting Sorcerer's Place. To date, I've
got all of Ignus' and Vhailor's quotes extracted, but not in the
online system yet. I'm not sure if I should put them in one by one,
or wait until I've got them all extracted (which will probably take
quite some time, depending on how much attention I can give it on
a regular basis).
April 13, 2006 - SP Happenings #146
So much for my plans to get some SP work done over
the weekend. Server problems have continued over the weekend into
the beginning of this week, so I've had to keep monitoring it and
investigating the possible causes for the problematic behaviour.
Obviously, coupled with everything else on my plate, this has left
me with little time to dedicate to adding stuff to SP. A small hardware
switch on the server seems to have helped, but I'm still keeping
a close eye on things in case there was more to it than that. Since
the initial diagnosis has proven to be wrong, I didn't go ahead
with the major hardware change planned, which would make for some
extended downtime. Not yet anyway - it might still prove necessary
down the road.
In any event, I've got some more free time coming
up over the next few days, so hopefully I'll be able to start catching
up on content updates. Also, if you haven't yet, check out Olimikrig's
latest Neverwinter Nights module review - the
HeX coda 01.
April 6, 2006 - SP Happenings #145
Still all work and no play for me... what little
time off I've had these past two weeks has all been spent on just
managing and running SP and our hosted sites. Even today when I
thought I'd be able to make some headway on the site content update
some more issues have come up on the server, which required my attention
and monitoring for the last 7 hours. Oh well, there's always the
weekend...
March 30, 2006 - SP Happenings #144
Real life work and commitments got in the way of
all but the standard updates this past week, so better luck next
week. Someone should invent cheap cloning already, I want to put
a clone of myself to work on SP 24/7...
March 23, 2006 - SP Happenings #143
Just as I was uploading the content of the latest
site update a few days ago, a number of problems have popped up
on the server, ultimately culminating in a total crash that required
outside intervention to bring the server back online. Since then
we've managed to fix more or less all of the problems, so we got
off with only 9 hours of downtime and one sleepless night for me,
since I've been up till about 6am that night, trying to get things
back online as soon as possible. This box of ours truly has an uncanny
knack to only go down when it's the middle of the night in this
part of the world...
I got back on track with the site update the next
day, so you can now enjoy a new batch of stuff on SP. Since I'm
still seriously behind on my backlog of content, I'll try to make
another update as soon as possible.
March 16, 2006 - SP Happenings #142
Well, the upcoming site update is not quite ready
yet. This past week I've had so much stuff going on in real life,
with our hosted sites and around SP that I just didn't get around
to finalizing it yet. It shouldn't take me longer than a few more
days, however.
What I'd like to point out this week is the latest
new SPS
feature - Basic Web Hosting. This new perk is now available to all
existing SPS account holders, and all future site supporters:
As an SPS account holder you have the option
to request a basic web hosting account account with us. At this
point we are able to provide all SPS account holders with 100 megabytes
of space, an FTP account to access their sites, 1 MySQL database
(by request) and unlimited monthly bandwidth (within reason). All
web hosting accounts are normally set up on our secondary domain
(sorcerers2.net) as separate directories, though setting up a separate
domain is also possible by arrangement. If you've ever needed some
www-accessible place to put various images, files, a personal website
or something similar, this SPS account feature should come in handy.
If you don't have an SPS account yet, check our
the Features
& FAQ page to read about all that you get, then show your
support and sign
up!
March 9, 2006 - SP Happenings #141
It's been a busy, mostly maintenance-oriented week
around here, which is the kind of work surrounding a website that
becomes a routine and is therefore suitably boring (even more so
to write about), despite being necessary. However, I have also started
putting together another site content update, which will likely
go up before next week's SPH.
An idea that I've been considering lately is to
abandon the kind of updating that I've been doing thus far (first
make all the changes locally, then write a report of all the changes,
then upload everything) in favour of more frequent minor updates
here and there, but without actually noting every single change
or addition anywhere. The advantage would be that things could go
up much faster, especially submissions, but the downside would be
that only I would know about them (and potentially the person submitting
the material), and any people who just happened to check the pages
where the changes and/or additions had been made.
I guess the main question here is how important
those change logs I keep writing are. If people actually do read
them for every update, then the faster approach wouldn't really
be preferable. But if not, it just might be...
Comments, anyone?
March 3, 2006 - SP Happenings #140
One of the most disappointing things about running
a website like SP is the number of people who mail me about helping
with various things on our help-wanted list. Most of them are fans
of the games covered on SP, though some are just looking for fame
or other benefits coming from their name being associated with the
site. But that's not really a problem - as long as people actually
do what they've signed up for, I don't really care about the reasons
or justifications. The problem lies in getting them to actually
do something.
I've received literally hundreds of offers for all
kinds of work on SP over the years. From coding, to solution writing,
to doing the news, and more. Every now and then I get an offer from
someone with such shining credentials and (quite frequently) academic
titles that I just stare blankly at it for a second or two. Then
I remember how many like that I've seen before. It's pretty much
the same deal with all such mails - the people writing are either
huge fans of the games, SP, or both. And they're prepared to go
to the end of the world to help SP. Great, huh? Well, there's a
hitch.
For some reason, 99% of these people are only willing
to help out until I actually ask them to do something. Or even better,
they come to me with a detailed plain of what they'll do and how,
and are never heard from again. Why do they go out of their way
to offer their help when they obviously don't mean it is beyond
me, but it's a trend that's been going on for years. Just this week
I've asked two such volunteers to modify one of the php scripts
in use on the site. After a thorough briefing of the first coder,
he came up with something that only remotely resembled what I asked
him to do, and hasn't been heard from since. But ok, I'm used to
that. Going on to the next coder on the list who's offered his assistance.
Enthusiastic mail back - sure, send it over, no problem, I'll do
it! Guess what? No word since. I'll be trying the third coder by
the end of the week.
I could understand if they simply told me that it's
beyond their skills. Or that they can't do it, for whatever reason.
But not even sending a response back, that really irks me. I like
working with people from the community, because we have a really
large number of talented folks around here who've helped SP in various
ways over the years. But it's also an unfortunate fact that 99%
(and I'm not exaggerating here one bit) of those who volunteer aren't
prepared to do anything, or simply give up on it before they even
get started.
Having so many bad experiences with people offering
to help only makes me appreciate the people who actually do stick
around and help with the site more. So, kudos to the SP team - you
guys really are the best.
Anyway, now that I got that little rant off my chest,
off to happier happenings. A lot has been going on on the site and
boards over the past week. It was about evenly split between internal
and external work, but as I like to keep the internal hushed up
until it becomes external, I'll only talk about the external. Most
obviously, you can see that two new forums have been added to our
message boards, brining the total to 40 forums and over 9500 registered
users. Aye, the ship's filling up nicely.
The two new forums are "Dragons Not Required"
and "The Elder Scrolls Series". More information about
them is available in their descriptions on the front page of the
message boards, and the details about them can be found in the Sorcerous
Sundries forum. Since the creation of these new forums has required
a painstaking sifting and moving from the old all-in-one forum,
these was a lot boring manual labour involved. Thanks to Blackthorne
TA's help with the moving and renaming, it was all done in a couple
of days. All that is now left to do is to update the board search
index (this will be done during regular maintenance and only cause
slightly extended board closure).
Since I've got a number of other projects open right
now it's hard for me to say what will be done next, so let's wait
with the predictions until next week, when things will become clearer.
P. S.
I've received one (1) screenshot submission since
my call for screenshots last week. Come on people... it's not that
hard to hit the Print Screen button while you're playing and send
the output over here! If I don't get any other screenshots, you'll
only be looking at BG2 and NWN screenshots, because those are the
only ones I have in abundance.
February 24, 2006 - SP Happenings #139
I'm more or less done with the content rearrangement
that I've started last week (read previous SPH for more info). I
didn't really do anything with the Neverwinter Nights section for
the time being, but the Baldur's Gate 2 one has gone through a thorough
restructuring. I'll likely be changing some links there still over
the next few days, so sorry in advance if your bookmarks break again.
But once I'm done with it, the links should stay the same for the
foreseeable future. Next on the menu is splitting overly long pages
into several shorter ones, and building in a numbered index for
easy navigation.
I've also decided to make it a bit easier for myself
and extended the previously weekly poll feature into a bi-weekly
one. This should also give more people to chance to vote.
Finally, I've been completely overhauling our Games
Store over the last three days. The Canadian Amazon is now supported
site-wide, 3 new games have been added, all games have been organized
into groups and all of the links have been updated. Last, but certainly
not least, every single game in the store now has a more or less
detailed description and a list of features, all compiled by yours
truly, mostly from the English Amazon descriptions and reviews.
Now that I'm done with this I'll likely start working
on another regular site content update.
P. S.
I don't have a single screenshot from Pool of Radiance:
RoMD, The Temple of Elemental Evil, Forgotten Realms: Demon Stone,
Dragonshard, Icewind Dale 2 or Baldur's Gate 1 (and the expansion)
left for the Screenshot of The Week feature. I also only have a
handful of Icewind Dale 1 and Planescape: Torment ones left. I know
there are many people visiting SP who still play these games, so
please, take a look at our screenshot
submission page (which also tells you exactly how to take screenshots),
make some good screenshots, and send them in. Instant fame &
fortune guaranteed. Well, ok, eventual fame once your screenshot
goes up (we're all out of fortune), but that still counts for something!
All good screenshots people send in are archived,
so even if you send more, they will all eventually be featured if
they are good enough. And, of course, the fewer screenshots I have
of a certain game, the more likely it is that your screenshot of
that game will be the next Screenshot of The Week...
February 17, 2006 - SP Happenings #138
This week I've been doing some of the re-arranging
of game content and content categories that I've mentioned some
time ago. You can already see the results of these efforts in all
the subsections of the games covered on SP (barring Baldur's Gate
2 and Neverwinter Nights, which I'm still working on). SP forums
for each game are now marked as such, where official patches can
be downloaded is now clearly marked, mods got their own categories
everywhere that the quantity of them warranted it. The stuff that
used to be on the old TeamBG pages for each of the games was redistributed
among the other areas. Many of the subsections have been renamed
to better reflect the contents (where it says Editors, Hacks &
Trainers you now get what you'd expect under the title), and all
of the "Editors" subsections have been split apart as
much as it made sense, depending on the amount of content there.
Soundsets and portraits now also have their own page(s) in many
cases.
I hope this makes it easier for people to find what
they're looking for more quickly and efficiently.
February 10, 2006 - SP Happenings #137
Well, the past week has been busy, no doubt about
that. Since my last report, I've put up parts 1
and 2
of my Wrath of the Dragon God interview, implemented a counter of
downloadable files hosted on SP (thanks to Catbert you can see it
on the right side of any site page of SP, in the Features table),
and thanks to BTA, added Amazon.ca support to our SF/Fantasy
DVDs section and our Fantasy
Books section (nice, eh?). Things aren't completely finished
in the Fantasy Books section yet, but everything will be ready in
a couple of days, when the next site content update goes up.
February 3, 2006 - SP Happenings #136
I'm a day late with this, but I'm sure no one will
mind... It's been a really busy week for me, in real life and with
Sorcerer's Place, so I'm still catching up on things. As I promised,
a new site content has gone up yesterday, and I'm already busy with
the next one. Since this one will be a catch-up update to get all
the stuff up that I've delayed because it wasn't quite ready yet,
it'll probably go up before the next SPH as well.
Site-wise, there have been a few changes and additions
as well. A few days ago I've split the all-in-one official forum
highlights forum into two forums, one covering all Neverwinter Nights
(1 & 2) developer posts on the official forums, and the other
Dragon Age developer posts. They each also have a separate news
page now, so it's no longer a mix of everything on the same page.
Check out the Dragon
Age and Neverwinter
Nights forum highlights pages. Oh, and you'll have to update
your RSS feed subscriptions, since there are now two feeds for the
forum news; one for DA and one for NWN. The general news one remains
the same.
We also have a new Neverwinter Nights module review
- The
Forge of Fury. Check it out.
Yesterday I finally got back that Dungeons &
Dragons: Wrath of the Dragon God movie interview I've sent it months
ago (it's been purposefully delayed until just before the release
of the DVD, which will officially happen on the 7th), so you can
expect to see that go live later today. It'll probably be split
into two parts, since it's rather long.
January 26, 2006 - SP Happenings #135
Not much else new this week apart from the fact
that I'm working on a seriously large number of SP content areas,
jumping from here to there, updating and adding content. I'll most
likely make a smaller content update before next week's SPH to get
the most urgent stuff up and then keep working on the rest.
January 19, 2006 - SP Happenings #134
I've been keeping busy for most of last week with
the site update that's gone up a couple of days ago, but I'm already
working on the next one. The new Infinity
Engine modding subsection needs to be expanded and better integrated
into the gaming subsections, so I'm doing exactly that. The old
TeamBG Tools subsections are now bereft of all actual tools, so
the older TeamBG mods and editors left there will be moving to join
the rest elsewhere, so that the artificial division of the mods,
tools and editors finally comes to an end. When I'm done with all
this rearranging, things should make sense even without thinking
about them, saving some of our more casual visitors potential confusion.
I'll probably also start splitting some game subsection pages into
more categories (or pages), especially where things have grown too
large or diverse, or where it'd make more sense to have certain
things listed differently. This is likely going to be a process
that'll extend over a longer period of time, however, since it'll
require manual inspection and reordering of things.
And there'll also be other new content for various
games covered on SP, of course. It's still early, however, so I
won't make any more promises until I get closer to finalizing the
update.
January 12, 2006 - SP Happenings #133
We've posted an Neverwinter
Nights 2 rules interview with Ferret Baudoin (Lead Designer
on the game) last week, so make sure to check it out if you've missed
it initially.
There were some more issues with the server over
the past week, so I've decided that the RAM upgrade could be delayed
no longer, and started up a
collection at SP and our larger hosted sites to get us an extra
gigabyte of RAM. Enough money has been gathered through generous
donations (thanks again to all!) and the extra RAM has been installed
since then. It's gone a long way in helping with certain specific
server issues, though everything is still not working optimally.
I'm working on that, however.
Dealing with the server issues and real life has
eaten up much of my free time, but I've still managed to make some
progress on the upcoming site update. With any luck, it should go
up in a few days.
January 5, 2006 - SP Happenings #132
We've posted two new (p)reviews since the last issue
of SPH; a preview
of Dungeons & Dragons Online: Stormreach and a review of
a Neverwinter Nights module called The
Sunless Citadel. Check them out if you haven't yet.
Today we've also experienced some server downtime
(this always appropriately happens when I'm not around), but things
are back to normal for the time being. I'm still investigating what's
caused this latest issue.
I'm also working on a site content update, which
should go up fairly soon - possibly before next week's SPH.
December 22, 2005 - SP Happenings #131
As I've promised last week, the new SP Mystery Feature
has gone up a couple of days ago (details
here), and it's working out great. However, it is rather strange
to see no comments about it, especially from all those people here
who have submitted content on SP and can now keep track of how often
their files are being downloaded. Check it out, if you haven't yet.
We also have a new Baldur's Gate 2 mod review by
olimikrig: The
Darkest Day. It's a really in-depth look at the WeiDU version
of the mod, so I heartily recommend reading it to everyone interested.
As I won't be around much over the next week (or
have much to report), the next SPH will be posted in two weeks'
time. I'm pretty happy with how the year's turned out for Sorcerer's
Place, since most of what I've set out to do has either already
been implemented, or is in various stages of implementation. It'd
be nice if I could have wrapped more things up before the end of
the year, but c'est la vie - there's always something to look forward
to in the next year. My thanks go out especially to all the people
who help me run, improve and support SP in various ways, from submitting
content, coding, posting news, moderating, donating, buying through
our stores, or just being here. As I've often said before, if it
weren't for the dedication of a large number of people besides me,
SP probably wouldn't still be here today.
I wish you all a Merry Christmas and Happy Holidays,
and I hope you enjoy the remaining days of 2005. As usual, I have
plenty of things in store for next year, so make sure you stick
around. And if you're feeling generous, please buy some stuff through
the SP stores or donate a few bucks to keep SP running. Thank you!
And now you can join me in the traditional D&D
carol of the season...
"Ring Their Bells", or "The
Munchkin's Carol"
--by the Sea Wasp
(to the tune of Jingle Bells)
"Slashing through the Orcs
With a good two-handed blade
Over corpses we go
And through the gore we wade
Mace on helmet rings
Making bodies fly
What fun to sing our SLAYING song
And watch these suckers die!
Chorus:
Oh, ring their bells with swords and spells
Don't let 'em get away!
We're brave and bold for fame and gold
We'll make a lot today!
Oh, ring their bells with swords and spells
Don't let 'em get away!
We'll hack and slash and blast and trash
And blow these dudes away!
Crashing through the door
Into the dragon's nose
Our mage whips out a Cone of Cold
And out its fire goes!
Elven bowstrings sing
Making balrogs fall
And our thief finds a secret door
Into the treasure hall!
(Chorus)
Then appears the Lich
With his demon guard
Our wizard yawns and wishes
We'd run into something HARD...
He begins to cast
His 19th level spell
That damn Lich throws a Gate at us
And drops us all in Hell!
(Chorus)
We appear in Hell
In front of Satan's Throne
Our cleric waves us out the door
And takes him on alone!
Satan's legions don't
Want to let us go
Our Techno pulls a bazooka out
And NUKES 'em 'til they GLOW!
Oh, ring their bells with prayers and spells
Don't let 'em get away!
We're brave and bold and CRAZED, we're told
To think we'll live the day!
Oh, ring their bells with swords and shells
Don't let 'em get away!
We'll hack and slash and blast and trash
And blow these dudes away!
Yes, we'll hack and slash and blast and trash
And drag our loot away!"
December 15, 2005 - SP Happenings #130
The past week around here has been quite eventful...
I've made some minor changes to the site navigation tables' content,
some more extensive changes to the header and footer on the message
boards, added links to report broken links to pages of the Fantasy
Books and SF/Fantasy DVDs sections, implemented RSS news feeds for
all the news posted on Sorcerer's Place, put together this FAQ
entry that explains all you need to know about RSS on SP and
worked with Catbert on wrapping up the new SP Mystery Feature. Which
is looking really spiffy, but will remain a mystery a while longer,
since I need to make some extensive code modifications to make it
work all across SP. I expect to be done with it before next week's
SPH, so I'll most likely make a separate announcement about it in
our Sorcerous Sundries forum, as well as mention it in next week's
SPH.
December 8, 2005 - SP Happenings #129
It's pretty rare that you get an unannounced site
update on SP, but that's just what's happened yesterday. Admittedly,
it was pretty small overall, but the opening of a new section (SF/Fantasy
DVDs) warranted the special treatment. I've been busy adding
more titles since then, so another smaller site update will probably
go up again pretty soon.
Catbert is wrapping up the new Mystery Feature (not
the updated site layout, this is something else), that will make
an appearance on SP very soon. Keep an eye out for announcements...
Finally, we have a new forum at Boards O' Magick:
Members'
Amazon Wish Lists. Check it out if you haven't yet!
December 1, 2005 - SP Happenings #128
Well, the promised site update has gone up a few
days ago, so I get a few days off (until I begin working on another
one). There's just no end to the amount of stuff I've got planned
for future updates, or that comes in regularly... Still, I guess
it's better than having nothing to do. I might resort to actually
playing games otherwise, and where would that get us...
Right now Catbert is coding something pretty neat
for SP, and I'll implement it as soon as he's done with it. In the
meantime, work on various content additions to SP continues.
November 24, 2005 - SP Happenings #127
Things have mostly got back to normal around here,
so I've had some time to work on a site update, which will most
likely go up tomorrow. I'm working on several things at the moment,
but since it'd take too long to get everything up with a single
update, I'll wrap up the stuff that's mostly already done, and keep
working on the rest after tomorrow's update. By the way, Happy Thanksgiving
to all of our visitors who celebrate it!
November 17, 2005 - SP Happenings #126
It's been a trying week at the SP control tower,
that's for sure... The main server's been acting up all week, and
I've been keeping close watch over it for days now, trying to figure
out what's causing all the problems, but thus far neither tech support
nor I have managed to come up with anything conclusive. So, sorry
again for the too frequent interruptions in the availability of
the site and boards than I would have liked. Unfortunately it seems
more and more likely that SP and all our hosted sites are the victims
of our own success, and that the server is simply due for another
upgrade, at least as far as RAM is concerned. However, as I've recently
bought hosting at another location as well, I'll try to relieve
our main server of some of the load by moving some of the more easily
portable scripts over there. There's really no guarantee that this
will be enough, but I won't know until I've tried.
Luckily Blackthorne TA has also contributed some
helpful insight and advice, and I'm currently trying out a somewhat
changed configuration on the server, which is hopefully going to
bear fruit.
Among other happenings, Chevalier's been gone since
Monday (latest word from him is that he's due back on Saturday),
leaving me with a pile of news to post, which isn't helping with
my other workload around here. Though admittedly it's relatively
fun if you only do it every now and then like I can afford to these
days.
I've also been working on a bunch of other stuff
around the site, but since it's not terribly important and I don't
feel like writing all about it now (once it goes up it'll be obvious
and commented enough), I'll just wrap it up here for the week.
Oh, not to forget... I'll probably get another site
content update up before the next SPH. If I can find some time to
actually work on it, that is...
November 10, 2005 - SP Happenings #125
No rest for the weary... as soon as I've finished
the site content update that has gone up last week, I was already
working on a new one. For the last two days I've been adjusting
all the image galleries on SP to have the Previous and Next buttons
on the display pages, and I've just finished the last one as I'm
writing this. Browsing any image galleries on SP should now be a
much more pleasant experience. I've also made some minor content
moves (mainly from the Articles/Editorials subsection of News/Main
into various game subsections) where it's made more sense to have
the content (mostly screenshots) there. Let's see what's next on
the to-do list now...
November 3, 2005 - SP Happenings #124
Well, getting ill and having to stay in bed for
nearly 5 days wasn't exactly part of last week's plan... In short,
the planned site update's been moved a few days ahead. It will most
likely go up before the end of the week.
October 27, 2005 - SP Happenings #123
This past week has been relatively quiet with nothing
much going on, and I've been quite busy in RL so I didn't get much
work done on SP either. However, the site content update that I'm
working on will almost certainly go live a few days before next
week's SPH.
October 20, 2005 - SP Happenings #122
Our Dungeons & Dragons: Wrath of the Dragon
God movie interview will unfortunately be delayed for a bit, because
the DVD release date of the movie has been pushed forward until
January, so our interview will only go live a few weeks before that.
There haven't been any grand scale changes around
here for the past week, but a few notable new features and changes
relating to our message boards have happened. Both the general
news and the forum
news front pages now list 10 latest active threads on our message
boards, which should prove more useful in providing an extended
picture of recent board activity. Next, our board members now have
the ability to post
game reviews in The Playground forum. And lastly, dmc, one of
our diligent forum moderators, has been given
global mod powers (do I hear an evil laugh in the background?),
and is now part of the quadrumvirate of moderators whose power extends
over our entire message boards.
I've had a pretty busy week in RL, also due to a
number of other smaller tasks connected with SP, but I've still
managed to start another site content update, so I'll probably have
something up before next week's SPH.
October 13, 2005 - SP Happenings #121
Well, the promised site update is complete, I just
need to put together a list of contents, so it'll go up later today.
Lots of good stuff a-coming.
And now for the major announcement... I am extremely
happy and relieved to report that I've also finished checking through
all of the Baldur's
Gate 2 content tables earlier this week, which, content-wise,
finally makes the transition to this millennium complete. As with
the other sections I've converted with chevalier's invaluable assistance,
the differences you will notice now are the author credits next
to the titles of all downloadable content hosted on SP, external
downloads & links marked for convenience, the tables stretching
as needed, as well as having a unified look. The pages will also
load much faster now because all the table formatting is done via
CSS.
Now that this is done, we'll just go down the long
to-do list one more thing at a time. Heeere, catbert, catbert, catbert...
October 6, 2005 - SP Happenings #120
Three exclusive Dungeons
& Dragons: Wrath of the Dragon God movie stills have gone
up on SP last week, so check them out if you've missed them.
A couple of days ago I've also sent in our Wrath
of the Dragon God movie interview questions, so I'll have some interesting
reading and some new stills for you all once I get the answers back.
Finally, I've started working on a new site content
update, so I'll likely have something to show in that department
before next week's SPH.
By the way, are all of you who are particularly
interested in Dragon Age and Neverwinter Nights 2 keeping up with
official forum highlights that Eldular and chevalier are so diligently
collecting and posting here?
September 29, 2005 - SP Happenings #119
We've weathered the storm (read hurricane) last
week without a hitch, so kudos to our server provider for making
sure everything's gone smoothly and without interruptions.
As promised, a site content update has gone up a
couple of days ago. Smaller than what I had planned, but when I
keep on adding things it just takes that much longer to get anything
up, so I'll probably be doing a bit smaller but more regular updates
from now on. If you haven't yet, you really should check
it out, because a number of excellent SP-exclusive content submissions
have gone up.
In other news, I'll be conducting an interview with
the writer on the Dungeons & Dragons: Wrath of the Dragon God
movie (the sequel), but I'm also giving the community a shot at
posing some good questions, so if you have any, put
them here.
September 22, 2005 - SP Happenings #118
I'm happy to report that I've finished checking
through ALL the Neverwinter
Nights content tables earlier this week already. As with the
other sections I've converted with chevalier's invaluable assistance,
the differences you will notice now are the author credits next
to the titles of all downloadable content hosted on SP, external
downloads & links marked for convenience, the tables stretching
as needed, as well as having a unified look. The pages will also
load much faster now because all the table formatting is done via
CSS.
This only leaves us with the behemoth Baldur's Gate
2 subsection still waiting to be converted at chevalier's convenience.
Hopefully that one will also be done before long.
I'm also planning on making another site update
before next week's SPH, as I've received a few excellent content
submissions that must go up as soon as possible. You'll see what
I mean once they go up. ;)
By the way, you've probably heard by now that hurricane
Rita is projected to hit the Houston, Texas area in the next couple
of days. While normally hurricanes are not a matter of significance
when it comes to the online world, all servers that host your favourite
websites exist physically somewhere... and as (bad) luck would have
it, our primary one is located in Houston. This means that if it
comes to a disruption of service for any reason, SP and all our
hosted sites will go down until the situation normalizes. Still,
I have faith in our server provider since they're well equipped
to deal with all kinds of emergencies, even hurricanes. But things
could go bad on other ends of Houston, causing disruptions that
could affect our availability, so if the worst case scenario comes
true, you can count on it that we'll bounce back as soon as the
situation permits.
Regardless of the site's availability, our chatrooms
will still be accessible via any standalone IRC clients, so you
might want to check out these
connection instructions and make sure you're able to access
the chatrooms now in case you'll need to at any point later on.
Wish us and everyone else based in the hurricane-vulnerable areas
luck...
September 15, 2005 - SP Happenings #117
Not much to report on this week. RL is still keeping
me busy, so the Neverwinter Nights subsection content tables are
about the extent of the work I've been doing on SP apart from the
regular weekly updates. I'm nearly done with most of the central
content tables (which will most likely be going up tomorrow), while
the Toolset & Related subpages will be updated over an extended
period of time. There are simply too many of them requiring manual
verification, so it doesn't make sense to hold everything else back
until those are done.
Shortly after I'm done with the NWN content tables
I'll prepare another site update, and after that, we'll be updating
the last of the old content tables in the Baldur's Gate 2 subsection.
But more on that in the upcoming weeks.
September 8, 2005 - SP Happenings #116
Work in RL has been keeping me very busy lately,
so I haven't had much time to work on SP besides making the regular
weekly updates. Hopefully I'll be able to catch up a bit over the
weekend. Still, I've managed to think up and add some nice new features
(which should make many people here very happy) on the to-do for
the updated site design.
Site news-wise we have an interesting new exclusive
up - a report
from the Conestoga 9 convention, where George R. R. Martin was
the Guest of Honor. A must read for every fan, so make sure to check
it out if you haven't yet.
September 1, 2005 - SP Happenings #115
Well, the site update I've been promising for a
while has gone up a couple of days ago, but I'm already working
on the next one. I won't be giving out an ETA on this one until
I'm nearly done with it, however - just in case.
As far as the more interesting developments around
here go, Catbert has presented me with some very nice ideas for
improvement of how the site works code-wise, so the development
on the updated site design, layout and code is pretty much underway.
The wheels around here just keep on turning...
August 25, 2005 - SP Happenings #114
Thanks to Eldular, the most recent addition to our
news team, we're back in business with the Dragon Age official forum
news coverage. Eldular is diligently keeping track of all the interesting
things the Dragon Age developers post on the official message boards
and then reporting it all on SP every couple of days. Make sure
to check out his highlights here.
I'm also running a bit overlooked poll
on how to best handle the forum news, since the way it's been
handled thus far has inevitably meant that even people who are otherwise
interested in this sort of news often overlooked it due to not being
posted on the front page. However, later on in the thread I've come
to what I think is a pretty good solution - having 5 headlines for
forum news (linking to the forum news page) on the front page below
the general news headlines, and another 5 headlines for general
news (linking to the front page) on the forum news page below the
forum news headlines. So keeping track of everything should be somewhat
easier now.
Besides working on the site update (which isn't
quite ready yet, but I hope to have it up by the end of the week),
I've also fixed and changed a few minor things around the site and
the server which have been waiting for a long time now for me to
have the time to start clearing the big ol' to-do list. But I've
mostly been occupied with checking the updated content tables of
the SP Neverwinter Nights section, which is going to take me a while
due to the huge amount of content there...
August 18, 2005 - SP Happenings #113
As I didn't think I'd have anything else of major
importance to do around the site last week, I announced another
upcoming site update. However, in the well-established tradition
of ever-changing priorities, I've been working on something else
these past few days. The reason for this is chevalier's surprising
me with renewed zeal for getting the old content tables fixed (those
of you who have been keeping up with SPH will remember this subject
from a [long] while ago). The work on getting them fixed has stopped
back then, but now it's finally moving again. Chevalier has already
sent me fixed tables for 4 game sections on SP still waiting to
be fixed (Torment, IWD, IWD2 and NWN), which only leaves BG2, which
we'll tackle after the promised site update. Delayed a bit due to
all this, but it should go up in a few days.
Currently, I've managed to check and upload the
new content tables for the Planescape:
Torment and Icewind
Dale sections, but Icewind
Dale 2 should also go up in a matter of hours after posting
this, as I'm nearly done with it as well. The differences you will
notice now are the author credits next to the titles of all downloadable
content, external downloads & links marked for convenience,
the tables stretching as needed, as well as having a unified look.
August 11, 2005 - SP Happenings #112
Lots and lots of happenings this week... however,
most of it being top-secret if-I-told-you-I'd-have-to-kill-you stuff,
so I can't tell you all what it was. Suffice it to say, many interesting
things are going on in the background, and Catbert and I are keeping
busy with site improvements. Since I mention Catbert, the logical
connection here is Coding Fun, and indeed that is what I've been
tasking (and taxing, hehe) him with. His next project will require
pretty much rewriting the current SP design and back-end to implement
a mile long list of potential new features and improvements I've
jotted down over the year the new design has been up. He's probably
not too happy about the workload, but that's the price of progress...
Anyway, I'm sure he'll have fun with it once he starts on it. If
nothing else, my gleeful exclamations of excitement and anticipation
should be incentive enough to keep him interested (I wish).
Now on to the details of the second site update
promised to come soon... well, it'll be coming soon. As much as
I hate giving out estimations over such things, I'd say that it's
quite likely that another site update will be going up before the
next SPH.
P. S.
If you haven't yet, check out our
recent review of the Pirates of the Sword Coast Premium Module
for Neverwinter Nights.
August 5, 2005 - SP Happenings #111
So, finally... a new
site update is up. Not even remotely containing everything I
would have liked, but as I've written before, another one will be
coming shortly. Apologies to those of you who have sent in content
ages ago and had to wait until now for it to go up - site updates
will be on a more regular schedule from this point onwards. There's
a lot more where this one came from.
July 29, 2005 - SP Happenings #110
Along with a boatload of other work around SP (maintenance,
planning, several tweaks) made this past week, I've also made some
headway on the upcoming site update, which will be going up in the
next few days, if everything goes according to plan.
July 21, 2005 - SP Happenings #109
Ah, home sweet home. Now that I'm back again, things
are slowly getting back to normal for me. It's taken me two full
days to get back to speed on happenings at and around SP (how I
managed to survive without the Internet for a full week still amazes
me), but I've just about caught up on everything that I've missed
in the week that I've been gone.
Thanks go out to the entire SP team who managed
to cope without me just fine, and nicely look after things during
my absence. The weekly features that have been suspended while I
was away (poll, screenshot of the week, poll results, SPH) are now
all back on track.
The really, REALLY heavily delayed site update will
also be going up as soon as I can wrap it up. I will most likely
cut down on the sheer scope of content I had in mind for this update,
so that it can go up sooner, and then have another update ready
relatively soon after the first one. I've got more time on my hands
now, so I should finally be able to start putting up some of the
content that's been patiently sitting on my hard drive or in my
mind for literally years now. Just wait and see...
July 8, 2005 - SP Happenings #108
Despite my best intentions, the announced site update
won't go up this week, but the week after the next. I'll be away
on vacation next week, probably without Internet access, and the
preparations for the week I'll be away have taken up practically
this entire week, so I have had no time to wrap up the site update
I started some time ago. Still, this is my first real vacation in
2 or 3 years, so it should do me good to get away from all this
for a while. I have full confidence in the people that'll be looking
after things while I'm gone, so hopefully my absence won't be missed
(much).
Rather unfortunately, however, our head news editor
Chevalier's computer has been on the fritz since Wednesday, obviously
at the most unfortunate time possible. This also means I have to
fill in for him and post all the news that I can myself (for as
long as I'm still here), but after I'm gone, news will have to wait
until he can get his computer repaired.
Most of the SP features normally posted on a weekly
basis (poll, screenshot of the week, poll results, SPH) will not
be posted next week, but the week after the next, when I get back.
July 1, 2005 - SP Happenings #107
Got
hosting? SP hosting is now available to all qualifying CRPG
and gaming sites. Details can be found here.
I'm also working on a site update long overdue,
so I'll have something up by the end of next week. As always, stay
tuned.
June 23, 2005 - SP Happenings #106
Circle
of Eight, one of our hosted
sites, has a new design and expanded focus (now covering Hellgate:
London in addition to The Temple of Elemental Evil). You can read
all about it in this
thread at RPG Codex.
I also need some more hands to man the fort, so
I've updated our help
wanted page with a new entry. In particular, I'm looking for
proficient PHP/MySQL coders to help out with various advanced coding
tasks here.
June 16, 2005 - SP Happenings #105
The server Sorcerer's Place and our hosted sites
are running on has received a boost in the form of a new, nearly
1GHz faster CPU last week, so the sites should be even more responsive
and faster-loading now. This will also cut down on the time some
of the more CPU-intensive tasks on the server require, and help
to keep the load on the server low. The money for this upgrade was
gathered by the 4 of our
most active hosted sites (RPG Codex, Co8, DAC, TA) through donations,
so thanks go to them.
Speaking of donations, the SPS
Accounts special where you get 6 additional months added to
any SPS account you donate for (mentioned
last week), is good only for another week. Considering the extremely
poor turnout over the past week, I'm hoping that more people will
take advantage of this offer before it expires. Right now, showing
your support for SP really pays off.
June 9, 2005 - SP Happenings #104 - 6 Years
of Sorcerer's Place!
June 10, 1999. Just another day in history, though
of some importance to Sorcerer's Place. It occurred to me some time
ago that I don't even remember when exactly in '99 I started this
whole show, so after some serious digging, I've come up with a date.
It's probably not accurate to the day, but it's a nice round figure,
and the best I could do, since I didn't pay much attention to keeping
records at that point.
Last year at around this time I was so busy with
the new design and RL matters that the 5th SP anniversary has simply
slid by unnoticed, and I'm not really going to make a big deal out
of the 6th either (I'll wait for the 7th for that!). The sheer fact
that Sorcerer's Place has been around for 6 years, and is still
actively being worked on, speaks volumes. In a bit less than a year
since we've introduced the current SP design and reorganized pretty
much the entire site from the ground up, dozens (hundreds?) of things
have happened around the site. We've tried to improve everything
that's already been good about SP before, introduced many new features,
and are always thinking about what's coming next. There have really
been far too many changes and improvements for me to go listing
them all, so if anyone is curious (and has missed them), it's all
mostly documented in previous SP Happenings.
The immediate changes I have planned for SP are
a practical evolution of the current state. While I'm very happy
with how this new design has worked out in all aspects, some quirks
have popped up during nearly a year of its use, so with a little
help from my friends, I hope to get those kinks worked out over
the next few months. We'll also slightly adjust the current design
to accommodate some new ideas I have, and to improve visibility
of certain features.
As far as SP is concerned, I've got a lifetime's
worth of ideas and content I'd like to present, so there's no fear
of SP ever starting to stagnate, provided the SP team and I can
keep working on it. Considering there's only so much a single person
(that'd be me) can do, I'll also try to break down certain SP tasks
into manageable chunks, and hopefully get some volunteers from the
community (that'd be you), to help out. As always, stay tuned -
there's always something going on at Sorcerer's Place.
Of course, since some form of celebration is in
order, I've decided to extend all Sorcerer's
Place Supporter Account subscriptions made in the next two weeks
(ending June 24, 2005) for 6 months. In short, every account bought
or extended over the next 14 days will get additional 6 months added
to it completely free of charge. So, for example, if you go for
the cheapest, $15 account (normally good for 3 months), it will
be extended to 9 months.
If you've been holding back on getting an SPS account,
or simply want to renew your existing account, this it the time
to do it. Click your way to the sign-up
page to take advantage of this limited-time offer!
As you probably know by now, the SPS accounts are
my way of saying thank-you to those SP visitors who decide to support
SP with a donation, which is always welcome. Regardless of the site
traffic, bills connected with running SP keep coming in every month,
and donations help greatly to keep SP out of the red. The last donation
to SP has been made sometime in April, so I hope that this special
offer manages to gather some more monetary support for SP. Thanks
in advance to all of you who decide to help out!
Also, happy birthday, for this is as much a celebration
of Sorcerer's Place as a website, as of Sorcerer's Place as a community.
Thank you for being here!
June 2, 2005 - SP Happenings #103
I've updated our help
wanted page with a new entry, which anyone wanting to write
some fantasy movie reviews for SP should check out. This part of
SP has been neglected for some time now, so I'm hoping to get some
more reviews up in the near future.
Another important thing to mention is that I don't
have a single screenshot from Pool of Radiance: RoMD, The Temple
of Elemental Evil, Forgotten Realms: Demon Stone, Icewind Dale 1
& 2 or Baldur's Gate 1 (and their expansions) left for the Screenshot
of The Week feature. I know there are many people visiting SP who
still play these games, so please, take a look at our screenshot
submission page (which also tells you exactly how to take screenshots),
make some good screenshots, and send them in. Instant fame &
fortune guaranteed. Well, ok, eventual fame once your screenshot
goes up (we're all out of fortune), but that still counts for something!
All good screenshots people send in are archived,
so even if you send more, they will all eventually be featured if
they are good enough. And, of course, the fewer screenshots I have
of a certain game, the more likely it is that your screenshot of
that game will be the next Screenshot of The Week...
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