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Massive Chalice - Review @ Garbage File

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 6, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Garbage File checked out Massive Chalice and like the game, but feel something is missing as well.

    The oddest but biggest problem I find with this game is the wasted potential. There could have been more maps, more classes and more customization. Not to say I didn't like the game, I don't waste 6 uninterrupted hours as a godly trophy for no good reason, but I kept thinking "I wish I could do X". I am not talking about complex thing here, there are always theoretical improvements to a game which in practice are not worth the thing, but little things like being able to make my own house. I want the "Defective Inspectors" to rule the realm, wielding Caber's like blood thirsty maniacs, I want to feel SHAME when one of my kin does something stupid and PRIDE when the final strike finishes the battle. I feel like there is a missing connection with my characters and it falls short. For me the 300 year war is the end goal and the death toll is simply a number of broken eggs in my quest to make the world's oldest omelette. In X-Com when my favourite mechanical unit "Talos" died I almost lost it, I didn't play the game for a week because I was THAT annoyed a lucky shot killed him. This request is constant however and has yet to be implemented which is a HUGE shame really...

    It all comes down to what you wanted from the game, when I started playing I had no idea what to expect beyond a giant solid demitasse controlling bloodlines. While I got exactly that I felt like I needed more, like something is missing. What I must say it there I still hope, Massive Chalice has mainly been occupied with a behind the scenes video "Massive Knowledge" which has yet to be completed, I suspect once that is done we may get what we want, or at least Steam Workshop will open up...​
     
    Last edited by a moderator: Oct 6, 2015
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