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Tears of Avia - Kickstarter Update #8

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 9, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Tears of Avia Kickstarter has reached 30% of the funding goal with 13 days to go - CooCooSqueaky with Kickstarter update #8:

    Update - Over 30% of the way and audio!
    Hey all!

    We're currently over 30% funded with just over 750 backers. We got a fantastic boost from the awesome people behind Battle Chasers: Nightwar - If you've not checked them out already, get to it! You've not got long left!

    About the music

    So one of our backers quite rightly talked about there being too little information on the sound, so let's explore how we're approaching the music and sound design in Tears of Avia.

    For our prototype we produced a number of tracks before settling on the overall direction of music. While testing with the game we found that a steady and almost rhythmic style of music worked well during battle. The game itself is turn based, it felt strangely at odds to have a crazy over the top epic track playing while you're trying to carefully consider your next move.

    The first prototype level we produced was the mine, we spent some time trying to incorporate elements that reflected the environment into the track as well as keep to the sort of pacing we were aiming for. [...]​

    Gameplay footage:


    Tears of Avia is a turn based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure.​
     
    Last edited by a moderator: Oct 9, 2015
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