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A House of Many Doors - Development Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Nov 23, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Here is a short development update for A House of Many Doors.

    I described the last update as a "quick little update" and then proceeded to write somewhere in the region of 1000 words. This time, I'm afraid, I'm going to stick to my promises.

    Here is a condensed list of what I've been working on over the last couple of weeks:
    • Adding dozens of new areas to the House - writing in-game descriptions, adding random events, and writing news bulletins for the cities to describe their changing political landscape;
    • Optimization - getting the game to run at a decent framerate even on my cheap laptop;
    • Working with Catherine to improve the game's UI with her formidable artistic skills;
    • And, most of all, writing. I've started writing character journeys for your crew, as well as fleshing out what I suppose we should call the game's 'main quest.' I've written 30,000 words this week - all in need of heavy editing, of course, but I'm still quite pleased. My aim was for the finished game to have between 100,000 and 200,000 words of story content, and at my current rate that looks eminently achievable.
     
    Last edited by a moderator: Nov 24, 2015
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