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Indivisible - Indiegogo Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 22, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The pre-production phase of Indivisible will be extended until the end of the year:

    Hi, Backers!

    Franimal here, Indivisible's producer, to give everyone a production update.

    It's been a while since our last update - between tool development, pipeline adjustments, and heavy concepting, it's been a hectic couple of months.

    Over the past 6 months Lab Zero has been in pre-production, working on a lot of concepts for the environments and characters in the game, as well as setting up as much of the tech and gameplay foundation as we can before building out the game.

    Although during our pre-production phase we've been concepting new monsters, bosses and Incarnations to introduce into the game, we've also been working on a number of execution tasks, such as finalizing Ajna's moveset. Balancing those two aspects of development, concepting and execution, proved to be less efficient than we'd hoped and there's still work to be done before we can move into full production.

    As such, we've decided to extend our pre-production phase until the end of the year in order to give the team more time to complete all of our pre-production goals. This includes things like refining the character designs, concepting moves for all the characters and monsters, implementing new tech to streamline level building, and refining the story.
    [...]​
     
    Last edited by a moderator: Oct 22, 2016
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