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CivCraft - Alpha Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 9, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The early alpha version of CivCraft, which is only available to backers, has been updated and a next version is imminent.

    We would first like to thank you for your suggestions and bug reports for us to improve CivCraft - Legends of Ellaria. We hope you all liked it, and since the release we already made some progress. One week have passed since the Pre-Alpha, and we've been working around the clock on the major issues with the earlier version.

    First thing we did was to address the biggest issue of all; the massive slow frame rate and CPU cost for running CivCraft - Legends of Ellaria. After a week of coding and optimizations, we've doubled the frame rate and speed of the game. In fact, we've optimized CivCraft more than expected and decided to add SSAO, Filmic Tonemapping, Normal bump corrections, color corrections, light adaptation, and many other technical words that just makes Ellaria look cool and beautiful!

    In the past week, We've also managed to complete our day/night cycle, as well as the weather system. The next version will include this feature, as well as a better environmentally sound.

    We're planning to publish a next version with more areas to explore and with forest life, as well as more things to do in your city. However, we're planning to publish a version just with the optimization, just as soon as we'll build automatic updates and registration system, so that you'll receive updates instead of a big installation file, as well as the items or CivCraft - Legends of Ellaria version you backed.

    In the meanwhile, we're also working on the city life, and have opened a vote section here.​
     
    Last edited by a moderator: Feb 10, 2016
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