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DA:Inquisition - Bioware Answers Questions about Trespasser DLC

Discussion in 'Game/SP News & Comments' started by RPGWatch, Aug 30, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]GameInformer has an interview with Mike Laidlaw who answers questions about this DLC:

    A quote about the narrative structure:

    In terms of structure, is it like the Jaws of Hakkon DLC, which gives you another large area to explore freely? Or is it more focused?

    It's much more narrative in the way it flows. There's clear goals, clear next steps to take, and it's much higher in cinematic presentation than Hakkon was. We look at the feedback, and that's something people have been looking for - something dealing more directly with the followers. We've had this cooking for quite a while; it was coming, and we knew this was there. Hakkon was a chance to refine some of what we learned about exploration, and The Descent was an opportunity for us to work more closely with the Austin team to make more of a dungeon crawl. This one is the more narrative heavy of the three.​

    A quote on the characters in this DLC:

    Can you give any examples of how some of the characters might have changed?

    For several of the characters, depending on where you took them with their personal plots, they may or may not appear at all. One that leaps to mind: If you didn't really dig into Cole's personality - if he remained a cipher - then he won't appear in this. He won't have that connection that would draw him back to the Inquisitor two years later. It also goes beyond that - it's not just "do they appear or do they not?". One part of Cole's personal arc is whether he's more of a spirit or a human, and that's going to change his circumstances. The more human Cole is going to look and feel quite different than the Cole that was pushed toward spirit.​
     
    Last edited by a moderator: Aug 31, 2015
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