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The Technomancer - First Reviews

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 28, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Here are some early reviews of The Technomancer, with two low scores and one relatively high score.

    Darkzero, 4/10

    I highly recommend playing this game with a controller of some kind, especially if you are playing on the PC like I did, as it makes the game feel more fluid as the combat system is generally just a serious of non-sensical button mashing. Think Tekken but with customisable boots. I found the controls somewhat slow to react especially when trying to stop running as this would last a little longer than needed. I keep coming back to the voice acting but a big part of an RPG is the how the story is conveyed and this game falls flat on it's face here making the story seem drab rather than the colourful tale they have crafted. The environments are nice but overall nothing to write home about. The game looked good on paper but unfortunately it has too many pitfalls causing it to feel very lackluster.​

    Techraptor, 5.5/10

    If there is a game to compare The Technomancer with, it is reminiscent to Alpha Protocol. Both titles felt limited and decisively average in almost every way, except for one area where the game can excel. For Alpha Protocol, it was the game's dialogue and factional dynamics that elevated it above the dredges of a failed game. For The Technomancer, it is the fluid combat mechanics that pulls Spider's title from the abyss. This doesn't save either game from their fate in the bargain bin, but for the right person, the right audience, it is at least a passable experience in the way a B-game can only be, shlocky and without thinking about it too heavily.​

    We got this covered, 4/5

    Despite these few issues, The Technomancer is actually a very accomplished game that does well to fight for place among some truly exceptional action RPGs. It has A-list ambitions with a B-list budget, but more often than not it feels more akin to the former than the latter. The fluid combat system gives more than enough cause to play and replay the adventure, and a simple but effective story is well-supplemented by a rich world and solid RPG progression techniques. The trials of Zachariah Mancer are fraught with peril and danger, but his unique skills and a band of companions mean that he is more than up to the challenge. Above all else, The Technomancer is a tremendously fun adventure that more than deserves your attention and, perhaps, a spot at the top table of action RPG titles.​
     
    Last edited by a moderator: Jun 29, 2016
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