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Tyranny - Spell Creation, Artifact Weapons

Discussion in 'Game/SP News & Comments' started by RPGWatch, Aug 23, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]PCGamesN takes a closer look at Tyranny. In particular they report on what to expect from the spell creation system and artifact weapons.

    The big things to look out for in Tyranny are:​
    • A highly-customisable new magic system
    • Smaller, four-person parties that can be fully-controlled or assigned AI
    • Special weapons that increase in power as they perform legendary deeds
    • A renewed focus on classic-style dungeon crawling
    All too frequently mages can feel like one of the more neglected classes in RPGs, but Tyranny is building spellslingers in an interesting new way. "One of the things we're doing differently in Tyranny is that you create your own spells by finding magical sigils in the world," explains Brian Heins, game director on Tyranny. "So you start with a core sigil like fire, frost or lightning, and then decide how that magic type is going to express itself, whether it's a long range bolt or a cone, like a great cone of flames, or a fireball."
     
    Last edited by a moderator: Aug 24, 2016
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