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Underworld Ascendant - Bestiary

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 27, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The latest issue of The Stygian Sentinel for Underworld Ascendant looks at the game's bestiary and announces some new hires at the developer.

    A Look Inside the Underworld Ascendant Bestiary
    As mentioned before, we're holding off on showing our work on the Underworld Ascendant Vertical Slice until its far along and polished. In the meantime, we thought you'd be interested in a peek under the hood at the design work involved.

    When you interact with a denizen of The Stygian Abyss in Underworld Ascendant, you're encountering many hours of work involved in bringing it to life... Modeling, animation, AI, and -- what we'll cover a bit today -- a core set of underlying design principles that dictate its role in the game.

    The inhabitants come in three main forms:

    CATALYSTS - Beings who possess robust behaviors, advanced combat tactics, and, if intelligent, can converse, trade, or engage with the player. (Ex: The Lizard Men.)
    CONFOUNDERS - Creatures who enhance or detract in combat, like The Wailing Haunt or Lich, or act as environmental hazards, like The Ripper or Lurker.
    COLLABORATORS - Inhabitants with useful behaviors that the player can exploit, like the Earth Clot, a bulky, gelatinous mass that can be prodded down hallways to break traps or act as cover.

    One of the core design principles of Underworld Ascendant is to educate the player about the rules of the simulated dungeon world without overt hand-holding. The goal of "teaching players to teach themselves" underlies the game's level design, narrative, and even the combat design.

    For instance, there are four tiers of CATALYSTS, whose roles in combat...

    TIER 1 - Teach the player the basic moves & skills of the CATALYST.
    TIER 2 - Make sure the player is paying attention
    TIER 3 - Challenge the player.
    TIER 4 - Provide a fight to remember.

    In the Vertical Slice, the player will not only face creatures from each category, he/she will find that a mix or an entrant from a higher tier can make for a much different encounter.​
     
    Last edited by a moderator: Sep 28, 2016
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