1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Wolcen: Lords of Mayhem - New Patch and Features

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 29, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,364
    Likes Received:
    30
    [​IMG]Expect performance improvements and new game features such as dynamic weather from Wolcen: Lords of Mayhem which has a new Kickstarter update.

    Hi Backers, it's update time! Here's the complete changelog :

    GENERAL: Huge performance improvements. The performance shouldn't decrease over time now.
    New: Weather system version 1.0. The sky is now more dynamic, with giant clouds blocking the sun, and rain all over the world of Wolcen.
    New: Dynamic weapon trails! The system is now fully functional. It will allow use to add nice trail effects to all weapons and skills using sets of particles. Most weapon particles are currently WIP.
    New: Once dead, you can only respawn in Amarth. Enemies will respawn. Every looted items on the ground will disappear.
    New: Merchant purchases will now use gold limitation.
    New: Active Effect for various magic icons (burn, open wound, movement speed) - Still WIP, some effects are not displaying icons at the moment.
    Fixed various crashes involving enemies projectile

    UI:
    Improved: The HUD displaying loot icons is now running in 60 frame per second - Icon stuttering is fixed.
    Fixed: Waypoints name weren't displayed on minimap.
    Fixed : various bug displaying item details
    New : Tooltip for Character Sheet details have been added
    Improved: The Book tutorial will not appear out of the tutorial area
    Fixed: Missing icons in the Passive Skill tree

    LOCALIZATION:
    Improved: English localization thanks to Squidcake!
    New: Spanish localization by ldtime. Thank you ldtime!
    New: French localization.
    Fixed : A lot of missing strings have been replaced in both English and French. So Wolcen is now in English, Spanish, French, Chinese, German, and soon Hungarian! Thanks to our awesome community. You guys you are doing a great job � The fonts are work in progress.

    GAMEPLAY:
    Improved: Dead impulse is now more realistic. Most enemies doesn't feel like weighing 20kg anymore.
    New weapons to loot!
    Improved: Enemies with elemental aura and affinity don't have a permanent aura anymore - The effect is now active for a limited time, then disappears, and appears again (regular pulse)
    Fixed a glitch allowing the player to move fast after a dodge (space bar) Greatly reduced bleed damage inflicted by butchers

    Improved: Dialog boxes stay now 15secondes instead of 7.
    Fixed: All enemies are now affected by the dead impulse (some of them were just falling on the ground).
    Fixed: The player will never be blocked in a non walkable area (fixed - the previous patch was not 100% working)

    ENVIRONMENT:
    Improved: Optimize the polycount of the ferns by approximately 200%
    Improved: Enemies spawning on screen
    New Megascans assets with an area reworked.​
     
    Last edited by a moderator: Apr 29, 2016
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.