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Unlimited Summons?

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Danilus, Aug 16, 2008.

  1. Danilus Gems: 1/31
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    Hello, I was wondering if there is a mod out there that allows you to summon an unlimited amount of monsters, if so where can I find it? :D
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    An unlimited amount of monsters (or even a large limited amount) would pretty quickly crash your game...
     
  3. Ziad

    Ziad I speak in rebuses Veteran

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    I think (though I may be wrong) that the summon limit is hard coded in the game. If it is then there's no mod that can change it.
     
  4. Razfallow Gems: 6/31
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    http://www.pocketplane.net/sim

    Ding0Tweak has Summoning Limit Removal component.

    7: Summoning Limit Removal
    This component does exactly what it says on the box: removes the summonning limit. All anti-summon spells should function as normal. Note that an increased number of creatures on the screen may increase BG2's system requirements beyond those of the default game.


    Note that the limit of one celestial in ToB is unaffected.

    http://www.gibberlings3.net/bg2tweaks/index.php

    For celestials you can use BG2Tweak Pack.

    Remove Summoning Cap for Celestials (Ardanis/GeN1e)
    Non-Tutu, Requires Throne of Bhaal
    Courtesy of Ardanis/GeN1e, this component will allow you to bypass the hardcoded limit of one active celestial (planetar or deva).
     
  5. Danilus Gems: 1/31
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    Ah ha exactly what I was looking for Razfallow, thanks. :D

    I'm sure a large amount of monsters will crash the game but I have a half decent PC and I think I shold be able to handle it. I'll post some screenshot of the outcome. ;)

    [edit] It worked without crashing although I'm not sure how many it would take after it crashes. Now I can summon an army of Gnolls, Hobgoblins and War Dogs to my side :D

    http://i35.tinypic.com/fkwo7b.jpg
     
    Last edited: Aug 16, 2008
  6. Amdis

    Amdis Note to self, claws are not toothpicks

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    Shjees i am curious as to what kind of FPS you will get when you go after Yagha Shura on the Battle Field. :D
     
  7. Balle Gems: 19/31
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    you can also make your "mirror image thing" forgot what it is called cast the summons in vanilla games, this way you can have multiple devas or fallen devas or whatever you want
     
  8. Silverstar Gems: 31/31
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    It is Project Image.

    Ultimate Cheese:

    Set a Chain Contingency:3 Project Images, myself, helpless. Now cast a Project Image yourself. You will be held, and the chain contingency will trigger, creating 3 additional PIs, for a total grand of 4!

    Now, each of them can gate in as many (fallen) Planetars as you can. So you can create an army of Planetars, literally, in a few rounds. Then improved haste them. Nothing, and I mean nothing can stand in their path!
     
  9. Iku-Turso Gems: 26/31
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    ...Except that bloody slew of demons right at the very end with Ascension and insane difficulty... :rolleyes:
     
  10. omnigodly Gems: 17/31
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    This thread is epic :). One look at the screenshot and I'm already in the mood to reinstall BG2 for the 200th time!
     
  11. martaug Gems: 23/31
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    danilus you gotts post some more screenshots!!! please.
     
  12. DCD Gems: 2/31
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    Wasn't there another way to remove the summon limit like changing the gender of the summons? Also, what is the .cre file for the summoned Skeleton Warrior and Skeletons?
     
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