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Ash of Gods - Update 1.1.36

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 21, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]A new update for Ash of Gods:

    [​IMG]

    UPDATE 1.1.36

    In the update 1.1.36, we have fixed the problems you have reported, and also added some optimizations to the PC version, which were created for the mobile and console versions of the game.

    CHANGELIST:

    SINGLEPLAYER:

    • Optimized loading time of fights (battles should load up to 3 times faster than before)
    • Optimized video memory consumption for video cards of Intel HD Graphics series 2500 and older (until 2012)
    • Added the ability to delete the saves
    • An additional confirmation question was added during the choice for Hopper - to resist the Reaping or not
    • Updated English text with new editing in the last week (thanks to Reavy and K. Constantine)
    • Fixed restrictions on wearing the "Emerald Amulet"
    • Fixed incorrect text in English, German and Italian in chapter 4 (the text did not correspond to the dialogue)
    • Fixed a possible freeze of the game during a dialogue with Ruor in Pheng's camp
    • Fixed the quest logic for the 3rd and 5th quests from the line of quests "Sinvicta"
    • Fixed switching of fonts in the main menu when switching from Chinese to German
    • Fixed a bug that made the interface freeze if you opened the biography of the character before the video ended for the death of the character
    • Fixed the incorrect behavior of the window for strixes' distribution, when the team has both Gleda and Mact and there are not enough strixes for the travel
    • Fixed an error in leveling up for "Monk" which made one of the skills improve energy instead of health
    • Fixed a bug that sometimes prevented injuries from showing correctly on the strixes management screen
    • Fixed a situation in which it was possible to kill a character with a plot armor (Gleda on a number of parts of the game and Mact on some travelling)
    • Fixed a visual glitch on the combat help screen at 1024 * 768 resolution
    • Multiple edits for spelling for Russian, Ukrainian (thanks @awg), Italian, German and English
    MULTIPLAYER:
    • Now, when one wins a multiplayer game, the winner gets the chests for his arena
    • Removed the restrictions on wearing items in multiplayer
    • When defeated, players receive 10 gold for each enemy unit killed
    • Improved UI for the team management screen to make removing cards from the hand easier (you needed to aim at the slots)
    • Fixed several holes during data synchronization, which allowed cheating when updating skills and leveling up
    • Corrected the behavior of UI on authorization and entering the multiplayer mode, if you try to close it by the "Esc" button
    • Fixed issue with sorting and displaying items in team management
    • Fixed a problem which made the animation for passive skills freeze if the unit was killed with a card
    • Fixed a problem with the false indication of new skill points on max level characters
    • Fixed problem with duplicate characters in team management
    • Fixed displaying of wounds in the popup-window of the results of the battle
    • Fixed the persistence of wounds in the current game session
    • Fixed the freezing when pressing space button during a match search
    • Fixed a possible freeze when changing from multiplayer to single player
    WHAT ARE WE WORKING ON NOW:
    • We fix the mistakes you report
    • We add clans to the multiplayer - about a third is ready
    • We test the 'Iron man' mode with high difficulty
    • We test the integration of GOG Galaxy (achievements, overlays, cloud storage)
    • We test "postmortem" after the final video - it has already been translated into all languages and added into the game
    • We test the battle log
    • We do additional editing for the English language (now with the help of 4 people - two new editors from our translation company and with the help of community members - Reavy and K. Constantine)
    • Preparing for the LQA for the Polish language. If you speak Polish and can help us-please, write in the comments.
    IMPORTANT:
    • If you having issues with launching the game on Mac, please open Properties of the game via Steam, choose Launch option and copy-paste this here: -force-glcore
    • There is still a problem in Unity with detecting the list of available resolutions in some versions of Linux X64. To fix an error «Receiving unhandled exception in funlockfile», please, run the game in windowed mode, there is no full-screen solution for now, it is up to Unity.
    • Games on Unity in Mint Linux, Ark Linux do not work with tiling desktop manager dwm - please use OpenBox or analogues.
    • If you the game crashes on Windows 7 with Intel HD graphics cards 2500, 4xxx, GT3 - please open Properties of the game via Steam, choose Launch option and copy-paste this text here:
      -force-glcore
      Unfortunately, this is a problem with video card drivers that were not updated for these series since 2012.
     
    Last edited by a moderator: Apr 22, 2018
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