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Bloom - Demo News

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 5, 2017.

  1. RPGWatch

    RPGWatch Watching... Staff Member ★ SPS Account Holder

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    [​IMG]The news about the demo of Bloom is that it is not going as fast as they had hoped.

    Basically we made our first build last night that we were going to try out with people...but we immediately realized we had broken the flavor events when we added the intro (which is game breaking, since flavor events will catch you as you explore).

    So, just needs another week or so in the cooker to sort that out and add more tutorialization and some additional keyboard + gamepad support (the controls, especially on keyboard, can be a bit confusing without guidance)....along with a handful of other fixes (like I spawned in some small creatures on one of the screens with a golem....and he was running around killing them, which wasn't ideal :p ).

    ...

    In the meantime, here are some teaser tests I did the other week. I think for the final teaser I'll do a combo of the two.​


     
    Last edited by a moderator: Sep 6, 2017

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