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Bob McCabe Interviewed at Twigster

Discussion in 'Game/SP News & Comments' started by NewsPro, Jun 20, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Sorcerer)

    An interview with Bob McCabe, one of the dev team who have worked on Neverwinter Nights has appeared at Twigster:

    BioWare is famous for their story driven games. What is/are the development process(es) to create such high quality games.

    At the risk of sounding immodest, a whole lot of talented chefs – from every department – make quite the creative stew. Everyone here is tireless in trying to get things as right as they can be. When you look around and see a group like that, it inspires you to exceed your own potential; it feeds on itself really well. It also helps that we have such strong leadership through our fearless joint CEOs Ray Muzyka & Greg Zeschuk, and James Ohlen – the director of the Writing & Design department. As for a process, I think we just absorb as much entertainment as we can – watching movies, playing games, reading books, and so forth. You need to breathe in before you can breathe out.


    Read the rest here.
     
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