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Conan Exiles - Interview @ Wccftech

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 23, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]A Conan Exiles interview at Wccftech:

    Conan Exiles - PAX East 2017 Interview with Oscar Lopez
    If you build it, they will come.....and break your stuff and put your blacksmith in the Wheel of Pain. That's Conan Exiles, the new survival multiplayer game by Funcom which recently entered Early Access on Steam.

    During Pax East 2017, we learned a little bit more about Conan Exiles' base building mechanics, PvP, and the upcoming Siege warfare content patch from Lead Designer Oscar Lopez.

    Wccftech: First things first, tell me a bit about Conan Exiles and how it differs from your previous Conan game, Age of Conan?
    Lopez: Conan Exiles is a survival sandbox MMO. Your main objectives in the game are to survive first, to build an empire, and to thrive against other people. It's a different setup than what you would get in Age of Conan. Age of Conan is an MMO with a different sense of progression and activates that you do in the game. In this game [Conan Exiles] your activities revolve around food and water and building a base, building better tools to fight. You adventure out to find more material to make even better weapons, castles while taking on other players. The two games are completely different genres and we are making sure we are letting players before jumping that this isn't a sequel to Age of Conan but its own thing.

    [...]​
     
    Last edited by a moderator: Mar 23, 2017
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