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Divinity: Original Sin II - Review

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 26, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Big Boss Battle checked out Divinity Original Sin II: Definitive Edition:

    [​IMG]

    Divinity Original Sin II: Definitive Edition - Six months of a game

    Even though the original Divinity: Original Sin was well renowned for being one of the toughest old school RPG's available, I somehow bested it thanks to years of experience from similar games. It's sequel, Divinity: Original Sin II took me over six months and several playthroughs to complete, so what on Earth was I doing wrong?

    I went into Larian Studios latest epic brimming with confidence, such is my skill at mastering tactical RPG's. Baldur's Gate, Planescape Torment, both Pillars of Eternity games and even Wasteland 2 have all succumbed to my challenge, even on the hardest difficulty settings. Divinity: Original Sin II, on the other hand, is a completely different beast.

    [...]

    When I began playing Divinity: Original Sin II during its first weeks on the preview program, my heart sank. The game felt punishingly hard and unbalanced, even for an experienced player, and I couldn't see the quality of the game that lay behind the first four or five hours of torturous gameplay. Fast forward months of development and an increase in my own skills and understanding, and everything has changed.

    Divinity: Original Sin II is not only an exceptionally good game, it's also one that stands proud among the very finest in its class. It's a long, deep and demanding adventure that has plenty of story twists and literal dark alleys to explore, but the real backbone is the character development and combat. Fighting in Divinity II is bettered by no other tactical RPG, and nor is the players freedom to take the fight to their enemies in such diverse ways. Divinity: Original Sin II is a must have for any RPG fan; that is beyond doubt.
     
    Last edited by a moderator: Jun 26, 2019
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