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Dolmen - Kickstarter Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 24, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]A Kickstarter update for the action RPG Dolmen:

    [​IMG]

    State of the Game / Payment options

    Today's update is to keep you up to date with changes that are ongoing with Dolmen.

    Our Third Game Update rolled out yesterday with some new features and some bug fixes, this update was aimed at making Revion Prime feel more dangerous and to make the gameplay smoother for players.

    Update 0.1.0.8 Patch Notes

    Consumables removed, Materials can be consumed now:
    As a survival game, we want to offer choice to players. You can either keep materials for crafting or use them to keep yourself alive. Choose wisely. To consume materials, just visit your overview screen and set it in on the available slots.

    Molten Reactor Trait:
    Removed recovery by damage and only with this reactor you will recover energy by parrying.

    Enemy Improvements:
    Better positioning for attacks

    Enemy Difficulty changes:
    Increased Overall stats to make the game harder.

    Player Heavy Attacks:
    Increased Animation Speed and Damage. Enemies have increased stagger resistance, giving more reason to use it.

    Player Energy changes:
    Fixed ranged weapon firing costs.
    Regeneration won't occur while attacking or dodging.

    Player Ranged Attacks:
    Heavy Attack has less spread now. (Light Attack is RB/LMB and Heavy is RT/RMB)

    Enemy Condition Attack Feedback:
    When an enemy attacks, its trail will indicate what element its attacking with.

    Burn condition change:
    Before it caused 4% damage per 3 second tick. Now it will work differently. After applying burn, it will tick every 4 seconds and when it ticks it will cause a percentage of damage equal to the sum of any damage it received during the tick.

    Mouse Sensitivity added:
    For keyboard player you can now visit settings and tune the sensitivity.

    Bug Fixes -- Disabled VR Issues.

    New Payment options:

    We have new options on our website, if you are unable to back us directly from kickstarter, you can now use Paypal or Pagseguro.

    [...]
     
    Last edited by a moderator: Apr 24, 2018
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