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Dungeon Kingdom - Update 0.9.930

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 30, 2016.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Early Access dungeon crawler Dungeon Kingdom: Sign of the Moon got some new features:

    Update 0.9.930
    • The Saving system has been totally reworked, it's better optimized, more flexible on the development side, and much more robust and easier to manage for players. Note that we included an "import all save games" button to convert saves from the old system to the new one. At runtime, all old save files are copied into a temporary directory and kept there, waiting to be imported.
    • The Autosave has been reworked to be less messy.
    • The amount of damage caused to an enemy is now displayed directly on them (this is optional, you can deactivate it). This also works for spell based damage such as the fireball.
    • An icon now appears on a character's portrait when they gain a level. Click on this icon to directly open the character sheet and highlight the increased stats.
    • Points distribution: from time to time, you will get some bonus points after gaining a level, you can distribute them freely in the characteristics of your choice.
    • It's now possible to SWITCH the hero's position. Simply drag and drop portraits to change their position. During the process, a small grid of portraits is displayed to show the current position of each heroes in the team (2x2 grid, with two heroes in the front, and two in back).
    • A permanent mini automap is shown in the corner (this can be disabled, which will display the compass instead.).
    • A fullscreen, detailed and scrollable automap (click on the mini map to open it) has been added. It includes an option to automatically add labels with names of rooms and places you've been to.
    • Primary gauges are now displayed while sleeping, so you can just stop sleeping when all of them are full.
     
    Last edited by a moderator: Dec 31, 2016
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