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ELEX - Pro & Contra

Discussion in 'Game/SP News & Comments' started by RPGWatch, Sep 19, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]GameStar found the major pros and cons of ELEX:

    ELEX im Test (video in German)


    Pros: world, quests, scope, atmosphere
    Cons: technical side, combat system, controls​

    From Reddit: Elex - 7 Things to know before you buy (GameStar; source in German)

    1. Elex doesn't take your hand
      • tiny small tutorial
      • all enemies kill you at least within 3 hits
      • you can miss quests/infos/mechanics if you miss proper attention
      • first hrs are hard and at times frustrating
      • might be either refreshing or totally overwhelming

    2. Elex embraces Piranha-Bytes strengths
      • your char is bluff; piles of coarse dialogs
      • huge open world however with fascinating details around every corner
      • environmental stories; hidden camps; people; weapons; all sorts of stories, audiologs and letters
      • gameplay is defined by the classic gameplay-quintet of combat, conversation, exploration, scavenging and leveling
      • ruthless difficulty
      • but ALSO all the known PB shortcomings (animations, textures, production values...)

    3. Elex is NOT an AAA game
      • graphics doesn't knock anybody's socks off; not ugly either
      • 30 devs working in a single family building
      • animations are stiff, facial expressions and faces are repetitive, some textures look rough.
      • creative Art-Design: picturesque landscapes due to diverse sceneries
      • german syncro is doing well
      • best score since good old Gothic days

    4. Elex runs on a toaster
      • runs on even weak PCs decently
      • with min. details (16x AF, SMAA) even a Geforce GTX 760 will run it with 45fps

    5. The strength of Elex' stories is found offside the main story
      • main story THE most interesting PB has ever written: your alter-ego is a former terroristic ALB-General, who finds himself amidst normal people and societies. We gradually learn more about his own violent past, learn about a vile betrayal and decide how the world should keep on spinning.
      • mix of genres invites to learn and see more of the world
      • main story remains in the background for some time
      • no arc of suspense a la Witcher 3
      • interesting moments offside the main story - side quests, environment, companions
      • each main protagonist has its own little story
      • quests with nasty moral decisions which end up far more gripping than in Gothic or Risen series - HIGHLIGHTs of the game
      • standard fetch quests but also most quests can be solved in more than three different manners

    6. Elex is no Bug-Fiasco, but has rough edges
      • while testing no severe bugs that affect test score
      • however glitches and small issues along the way; nothing has impact on the overall fun factor though.
      • many mechanics lack the necessary fine-tuning; combat can be fiddly and clunky; the jetpack lacks the proper pace; Interface and inventory are neither particularly impressive nor managable.

    7. Elex is a true RPG
      • no Action Game with RPG elements but a true RPG
      • combat is subordiante to the character system
      • Leveling and specialization is often times more interesting than the actual use of such enabled combat mechanics; killing a horde of raptors after you've been pathetically running from them hours priorly is extradordinarily satisfying
      • satisfaction of leveling combat mechanics > clunky combat
      • Crafting, using sockets, alchemy and the correct choice of factions can create a deep and rewarding rpg system.
     
    Last edited by a moderator: Sep 19, 2017
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