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Exoplanet: First Contact - Build 0.33

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 24, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
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    [​IMG]A new build for Exoplanet: First Contact is available, with an updated roadmap and the following additions and modifications:

    [​IMG]

    Just as I mentioned in the previous update, [​IMG] means community choice, alterations made with your feedback.

    WORLD
    • added more details to cliffs to the east and southeast from Anomaly Lake [​IMG]
    • added Training Grounds
    • added Farmer's Cave
    • added Guard Tower
    • added Electrical Substation
    • detailed the cave where looters who robbed Jack are hiding
    • improved snipers' nests at Cutthroat Pass [​IMG]
    ENVIRONMENT
    • added new furniture for Outcast Camp made from scrap metal
    NPCs
    • brand new Big Hat appearance
    ENGINE
    • improved framerate
    • improved loading speed
    • fixed bugs with shadow resolution reset bug, that could cause performance drop [​IMG]
    • fixed stretched textures on some GPUs
    • bug fixes and optimization
    SCRIPTING
    • improved algorithms of interaction with in-game objects
    • expanded functionality of scripting and dialogue systems in preparation for future quests
    • fixed a bug that caused sound of hitting antigravium crystal with the pickaxe to play after Jack already stopped mining
     
    Last edited by a moderator: Jun 25, 2019
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