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Experience mod

Discussion in 'Pool of Radiance: Ruins of Myth Drannor' started by Sephiroth, May 5, 2003.

  1. Sephiroth Gems: 14/31
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    [​IMG] I started to play PoR again ( I'm horribly bored ;) ) and downloaded the mods wich are available at SP. The description for this mod is , that it corrects the expierience to the value it should be. Now I'm really wondering, if I get more expierience for the monsters, because I played through the half of the first dungeon floor and my party is nearly lvl.7 . And if I'm getting more expierience, won't the game be unbalanced ? (Although I like it to be stronger than I should be :D , now the game isn't so depressing ;) )

    [ May 05, 2003, 15:35: Message edited by: Taluntain ]
     
  2. Death Rabbit

    Death Rabbit Straight, no chaser Adored Veteran Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I guess it is a little bit, but now you can explore the big potential of multiclassing. The levels cap at 16 I think, at which point you can switch to another class while maintaining the strength of the original. It gets kind of interesting, but I wouldn't call it TOO easy. You can still up the difficulty in the options menu anyway can't you?
     
  3. Greenlion420 Gems: 8/31
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    I'll have to double check, but i don't think you have an option for the difficulty level.
     
  4. Sephiroth Gems: 14/31
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    No, you haven't.
     
  5. Greenlion420 Gems: 8/31
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    just so you know, by the time i finished the game all of my party members were at level 8 in their 2nd class, the primary class maxing out at 16 like DeathRabbit said. the interface, gameplay, and graphics are all top notch, however, more thought should have gone into the story itself and your personal involvment with said story, but overall it's definatley worth playing. :D
     
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