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For the King - Early Access Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 12, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]A new update for For the King appeared mentioning a few of topics that they have learned from being in Early Access.

    The overall response to For The King has been extremely positive, but one thing that keeps coming up is the dreaded Chaos system. While the community is mixed on the Chaos system, our challenge was to improve it for those who disliked it while not alienating those who enjoyed it as is. We've had some ideas for how this could be achieved and finally got some time to implement our plan.

    The key to the new system is maintaining some of the pressure that the old timer had, but giving more options to the player for dealing with it. Chaos now increases at a steady rate at all times throughout the game, and in this way behaves more like a food mechanic in a survival game. We've decoupled "lives" with the Chaos so now the two systems must be managed independently from one another which in turn opens the door for more strategies and even more interesting decisions/trade offs.​
     
    Last edited by a moderator: Jun 13, 2017
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