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General News - How to create isometric Maps

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 11, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Senior Environment Artist Paul Fish tells us how isometric environments are made:

    [​IMG]

    How Isometric Environments Are Made?

    Environment artist Paul Fish talked about his experience building detailed maps for popular role-playing games.

    Introduction

    My name is Paul Fish, I am originally from Minnesota but I have been living in southern California for almost 15 years and have been working professionally as an Environment Artist in the games industry since 2007. I've worked on a variety of titles during my career including Fallout: New Vegas, South Park: The Stick of Truth, and Torment: Tides of Numenera. I'm currently working as a Senior Environment Artist on Wasteland 3 at inXile Entertainment. I started playing games at a very young age but it wasn't until I was in high school that I really began to take an interest in how the games I played were made. It was around that time that I started tinkering with level editors and dabbling in 3d modeling software. After high school, I moved to southern California to pursue my education and career as an artist.

    [...]
     
    Last edited by a moderator: Dec 12, 2017
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