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Henchman won't join with me

Discussion in 'Neverwinter Nights (Classic)' started by herring1974, May 3, 2005.

  1. herring1974 Gems: 1/31
    Latest gem: Turquoise


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    I'm not entirely sure what I did, but Tomi left me and won't join up with me again. He just says, "Sorry, I'm here with someone else, don't you know." I've tried resting and talking to him again, I've tried going back to Kendrack's and the Temple of Tyr, but no luck with any of it. I'd like to get him back. Any ideas? Thanks in advance for your help.
     
  2. ArtEChoke Gems: 17/31
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    You dropped his contract. He won't join up with you again unless you find it.
     
  3. elwing Gems: 1/31
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    I have the same problem and Tomi's contract is still in my inventory. How did I drop it and how do I find it again?


    I just got this from the bioware forum, the problem happens so often they have turned it into a sticky so it's always at the top of the list. The solution provider is listed at the bottom and all the credit goes to them.

    This is a topic a lot of people have been asking me about. I have been hesitant to post what I have found until it was tested under as many conditions as I could come up with. With the help of Rondoalla's testing and others that I have sent it to by PM (who have had success with it and let me know their results), I am going to chance posting it. If you have any problems using it, I would appreciate you letting me know. I can not guarantee that it will work the same for everyone. I can only post what has worked for me and some others.

    A number of people are having trouble rehiring henchmen after they have dismissed them. The majority of the time this is caused by dismissing the henchmen by way of the radial menu or by hiring another one and dropping the current henchman. The henchmen are scripted to be dismissed by the conversation dialogue. When they are not dismissed through conversation, it can cause problems. Example: they give you the line that they are working for someone else. This can be fixed by using DebugMode to reset their NW_L_HENHIRED variable.

    What you need to do:

    Before doing anything else, be sure to make a backup save (new save, not a quicksave). This will give you a save to go back to if something goes wrong. The next thing you need to do is drop the contract they gave you (the item they gave you when you hired them). You will get a new one when you rehire them. Make sure you type the following carefully. It is case sensitive. To enter DebugMode type:

    ~ or ` (depends on keyboard, key next to the 1 key)
    DebugMode 1
    You should see the word Success in the upper left corner of your screen. Next type:

    ~ or ` (whichever worked before)
    dm_setvarint NW_L_HENHIRED FALSE

    Your cursor will change to target mode, so click on the henchman you need to reset. The reason for this is because the variable is stored on the henchman. Some people have gotten 0 to work in place of FALSE here, but most of the time I have had to use FALSE. Then before doing anything else, be sure to close DebugMode by typing:

    ~ or ` (again whichever worked)
    DebugMode 0

    You should now be able to rehire the henchman and go on with the game. Under some circumstances relating to their quests, you may have to reset a henchman completely. How to do this I am going to post below this one.

    I hope this will be of some help. Again thank you to all of you who have helped by testing this.

    Stay cool and good luck.

    Ashnara

    [ June 01, 2005, 21:44: Message edited by: elwing ]
     
  4. Harbourboy

    Harbourboy Take thy form from off my door! Veteran

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    That sounds like the most complicated solution to a game problem I have ever read.
     
  5. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    [​IMG] I'll sticky this for the time being.
     
  6. Thor Gems: 10/31
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    Just thought i should share this, hitting ~ or ` won't work on all computers, i think it has something to do with the keyboard or somesuch.

    In that case, going into regular "talk-mode" or what to call it, and typing "##" (without the markers) in front of the console command.


    So to start debug mode you would type:
    ##DebugMode 1

    Then type this to reset the henchman:
    ##dm_setvarint NW_L_HENHIRED FALSE

    target hechman,

    And finish with this to turn off debugmode:
    ##DebugMode 0


    This will also work with all other console commands. (Atleast it was the only way of doing it in my case, as well as two other computers i've tried it on.)
     
  7. Harbourboy

    Harbourboy Take thy form from off my door! Veteran

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    Does the same thing apply in SoU. Dorna died (as usual) and then reappeared in Drogan's house but now she won't talk to me at all. So now my only option is to go with the even more useless Xanos.
     
  8. olimikrig

    olimikrig Cavalier of War Distinguished Member ★ SPS Account Holder Resourceful Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    This is due to the language setting on different keyboards! My danish keyboard setup doesn't look anything like an English setup, and I will therefore have to press other button combinations in order to be able to open the console.
     

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