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Hero-U - Testing the Game

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 19, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The most recent Kickstarter update for Hero-U: Rogue to Redemption is about testing the game. At the moment they have gone through some early testing and are now increasing that testing effort.

    [​IMG]

    So far we've proceeded very cautiously with pre-Alpha testing of Hero-U: Rogue to Redemption. Sierra never sent unfinished games out "into the wild" until they had gone through weeks of in-house testing. There was no Beta testing for any Quest for Glory or our other games

    Looking back, I shudder at that process! It "broke" a couple of times, notably with Quest for Glory IV. Players started out in a cave, made it out... and frequently crashed the game in the next scene. Very few people had online access then, so there was no easy way to patch the game and fix the hundreds of problems with the shipping version

    With Hero-U, we are making sure we don't repeat those mistakes. We started out by letting a few backers test part of the game. Sure enough, something broke. Oddly, it wasn't Hero-U! Instead, we found ourselves debugging the bug-finding process. Our ISP wouldn't let us send out registration confirmation emails. Then the bug reporting tool itself broke

    We are also balancing putting the final touches into the game while resolving hundreds of reports. Most of these are things such as corrections to spelling and grammar (in several languages due to the game setting). Some are more serious - players found they could get rich by finding the same leather jacket over and over, and selling the extras. (That also happened in Quest for Glory II, where players could get rich harvesting the Dervish's beard.) A few have been actual game stoppers

    This is normal and good. The small QA staff at Sierra often filed thousands of bug reports for a single game before they deemed it ready to ship. My personal best was about 100 reports on Castle of Dr. Brain, a relatively small and simple game that we all thought was rock-solid before we handed it off to QA. According to the QA lead, yes, 100 bugs *is* rock-solid. :-)
     
    Last edited by a moderator: Oct 20, 2017
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