1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

How could arcane casters be better tanks than fighters

Discussion in 'Icewind Dale 2' started by Cecily Griselda, May 1, 2016.

  1. Sir Rechet

    Sir Rechet I speak maths and logic, not stupid Veteran

    Joined:
    Nov 9, 2003
    Messages:
    1,357
    Likes Received:
    68
    Web isn't a caster-only effect so it doesn't matter whether your tank or someone else casts it. Blur is a decent extender for Mirror Images, yes, I just rarely need to devote separate spell slots for it since Deep Gnomes cast it natively and you get it as a permanent effect once you get to HOF mode Kuldahar and buy the Dwarven Ogre belt.

    Coin, I'm also an avid fan of making my spells last for extended periods of time. That's why one of my tanks always carries the Golden Heart of <CHARNAME> so that Haste no longer bottlenecks my progress during thrash mobs, and everything else has at least 5 rounds/level timers on them. Surprisingly enough, I'm seeing that keeping up Emotion: Hope with just two arcane casters poses the next bottleneck plateau, even if I try to be economical about my Stoneskin needs. :)
     
  2. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    No, I don't normally consider touch spells or magic weapons because they override the weapon slot. Many weapons I use have passive abilities that are usually disabled by such spells.

    I take Web as a later sorcerer pick, but I use a mod that allows Druid to cast it instead. My preferenve goes to Grease, because it still has effects if the save is made. And Druids have plenty other interference spells that are just as effective as Web.

    Blur hadn't come up yet. There are enough Blur castings from items to make use of for big fights, but for most battles I neglect it just like MI.

    Sir Rechet, consider a Bard for Emotion:Hope. They get it as level 3 spell I believe, so very effective synergy.
     
    Last edited: May 8, 2016
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.