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Kingmaker - Resting with Camp UI

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 21, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The latest from Pathfinder: Kingmaker tells us about resting and the camp UI.

    [​IMG]

    ...
    As many of you have certainly noticed, almost all our interfaces are full-screen and use elaborate artwork to help sustain the atmosphere. The resting process is special, because it focuses on the party's actions. To preserve the flow of the game, we made our resting interface in the form of a panel. Functionally and practically, the timeline didn't change much. The only thing we added was a watch order. As for current role adjustments, we decided to place them on the panel to the left, which is a mirror image of the main game log. On the same panel, you can see the results of hunting and other skill-checks, and at the same time dialogues between companions will take place on the main screen. Initially we intended to make this stage unskippable, but many of our alpha testers told us they'd like to make the resting process a bit shorter. So, for those among you, who are not interested in camp conversations, we give the possibility to skip this part and instantly turn to further adventure-seeking instead. Our camp interface allows you to focus on the main game screen and logically separates the camping log from the general log.

    [​IMG]
    Interface mockup and camp objects sketch.

    And since a video says more than a thousand screenshots, here's one for your viewing pleasure. It's alive!

    [...]
     
    Last edited by a moderator: Oct 21, 2017
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