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Lost Sphear - Hands On @GameRant

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 21, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]GameRant tried out Lost Sphear and found it a great experience.

    [​IMG]

    Lost Sphear, then, seems poised to answer the what-ifs that were left behind in the wake of I Am Setsuna's JRPG brilliance. The follow-up effort from Tokyo RPG Factory is a brand new title that has learned from its predecessors mistakes. Where I Am Setsuna was a restrained, careful walk through some of the genre's most tried-and-true tropes, Lost Sphear is a whirlwind, a vortex that absorbs every well-received element of classic JRPGs and coalesces them into one singular game. Lost Sphear is Tokyo RPG Factory's fever dream, the result of a studio with more confidence beginning to try something new under the guise of something old.

    During our hands-on time with Lost Sphear, it became abundantly clear that the snowscape of its predecessor had been abandoned by Tokyo RPG Factory in favor of a world with more variety. We navigated through a forest, a desert, and a mine-none of which are groundbreaking in terms of environmental design, of course, but are a welcome change from just snow-and each environment felt distinct. The soundtrack, too, feels more diverse, eschewing the constant presence of heartbreak that echoed through I Am Setsuna with notes of hope and bravery mixed in too.

    [...]
     
    Last edited by a moderator: Oct 21, 2017
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