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Morrowind - Rebirth Mod Review

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 14, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]PC Gamer checked out the Morrowind Rebirth mod:

    [​IMG]

    The Morrowind Rebirth mod is the ultimate enhanced vanilla experience


    All that Elder Scrolls III: Morrowind goodness you love, but more.

    [...]

    Returning home

    Alongside its many additions, Morrowind Rebirth also makes a massive number of balance changes. Hundreds of mechanical values have been tweaked, from the damage of different weapons to the weight of items and the price of travelling via Silt Strider. It's impossible to go into these in any great detail, but the general effect makes levelling slightly slower and the diffi culty more challenging. Personally, I always felt Morrowind was slow and challenging enough, but this does spread your progress out more evenly across the mod's increase in scope. Plus, if you get stuck, that's what the diffi culty slider is there for.

    What I like most about Morrowind Rebirth is how natural all the additions appear. It makes Vvardenfell feel as if it has grown and evolved during your absence, like returning to your hometown after years away, only without the disappointment at discovering your favourite coffee shop has been replaced by yet another Starbucks. It doesn't feel like the game has been modded. It's more like time has simply moved on. If you want to know just how much has changed while playing, however, keep an eye out for hanging lanterns. These are trancemaster's calling card, and you will be seeing them absolutely everywhere you go.
     
    Last edited by a moderator: Apr 14, 2018

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