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NWN - Revisiting NWN

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 23, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]GOG hosts a guest article which details how to get the most out of Neverwinter Nights today.

    Set up your own adventures, look for mods, and become the ultimate DM.

    A celebrated classic never truly fades away and Neverwinter Nights Diamond is as deserving of this title as any RPG you will play. Beyond its exciting campaigns and rock-solid rendition of the D&D ruleset, the game's extensive toolset is an open invitation to the community, encouraging them to build and moderate their own adventures.

    Bernhard "niv" Stoeckner from the Neverwinter Vault community has prepared a detailed piece where he explains how to go about doing all that.

    [...]

    Dungeon Mastering
    One of the best things about Neverwinter Nights is the inclusion of a special piece of software, called the DM Client, that allows a player to become the organiser of a Neverwinter Nights module and campaign. This position is called the Dungeon Master (DM) in D&D terms. He or she controls all other aspects of the game except for the other players' characters: the monsters, the encounters, and all the non-player characters in the adventure are under the DM's command, just like in a pen & paper campaign.

    The DM client, used in conjunction with the toolset, enables players to experience a dynamic story in a different way than most other single-player or even multiplayer games. It is an entirely different kind of adventure when you find yourself within a story or environment that is being brought to life by another person (not a program) who is moving things behind the scenes in reaction to your character's actions and choices. And if you are the kind of person who likes to create fun for other people, to co-write a narrative with others 'on the fly' within the parameters set by the module and setting of your choice, you will thrive in the DM-side of the game.
    [...]​
     
    Last edited by a moderator: Jun 23, 2017
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