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Pamela - Now available on Early Access

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 10, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]P.A.M.E.L.A has been released on Steam Early Access. To read more about what to expect go here.

    ...
    So! What's in the game right now? Read below for info about everything you can experience in P.A.M.E.L.A. today.

    Core Survival and Exploration - Within the fallen utopian city of Eden, you'll need to pick through the remains of a civilization to find food, water, and stimulants to keep yourself alive. Explore a huge, interconnected network of sci-fi urban environments, including a residential tower, transit station, security hub, shopping mall, sprawling outdoor courtyard, and more.

    Combat and Stealth - Encounter, or avoid, the various stages of Afflicted citizens of Eden; from the heavily deformed "Stage 2", to the fearsome "Reapers" which have been turned into deadly killing machines through bio-chemical bonding with the Affliction

    Weaponry, Equipment, and Upgrading - Find powerful Holographic Defense Module Attachments, which can be equipped 2 at a time (along with 3 utility attachments) to customize your personal loadout. Uncover and equip armor, utility attachments, improved flashlights, bio-augments, and much more to improve your survivability and gameplay options.

    Base Building - Utilize a flexible building system to place node-base wall barriers, hydroponic farms, defense turrets, and more in order to set up a sustainable safe haven wherever you choose within the city.

    Eden's Security Force - Imposing Seekers and the diminutive Observer droids still patrol the halls of Eden, on eternal watch for aberrant citizens; take care, as Seekers can turn their attention to the player, if you're caught while hacking or attacking security droids!

    Lore, PAMELA, and the Fall of Eden - Uncover Echo audio logs scattered throughout Eden from PAMELA, Eden's AI overseer, that tell the story of her creation all the way until the Fall of Eden. PAMELA will also convey special abilities to the player, unlocked through special Compute Cell items scattered throughout the world. Datalogs left by Eden's citizens also provide insight into the once-perfect workings of Eden. Stay tuned for some big updates in this area, see below!

    Lighting and Power Management - Using Power Breakers and larger Power Stations, toggle power modes from on, to emergency, to off; each mode consumes a different amount of power, but can assist in lighting up the environment and making survival more manageable. Power Stations serve as conduits between Eden's central power reserve and your current district; you must draw power from the reserve before turning the lights on in a given district!

    Carry over Genome Points between lives - By surviving and killing enemies, you will collect Genome points, which are received upon death. Before respawning, you'll be able to spend these points on stat upgrades to improve your survivability next time around!

    That's quite a bit to experience!

    However, we're not stopping there. Over the next few months, and depending on your collective feedback, we'll be rolling out a few major updates. This is definitely subject to change, based on feedback, but here is our current plan for the next major updates:

    Bugfixing and Stabilization - We'll be continuously squashing bugs and smoothing out the experience throughout Early Access; this will definitely be our #1 priority for the first few weeks following launch, to make sure your main issues are being addressed.

    Performance Optimizations - We've built a huge world, with only a single loading screen at the beginning, and there are a few areas that require further performance optimization. We'll be working on this throughout Early Access.

    PAMELA Lore Systems, V2 - We'll be greatly enhancing PAMELA's integration throughout the game world, including her being present more often as you explore the city. We were close to having some of this implemented for launch, but held it back to make sure that it's not rushed in.

    New Area and NPC types - You may have noticed a large, red, smoggy area in the Oasis Courtyard... this will be the focus of an upcoming update; stay tuned for more information!
    [...]​
     
    Last edited by a moderator: Mar 10, 2017
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