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Prey - Not a sequel

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 10, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Arkane's Ricardo Bare talked with GamesIndustry.biz about Prey:

    "It's not the Michael Bay of games"
    Arkane's Ricardo Bare explains why immersive sims are here to stay, and why Prey took its name from a franchise it has essentially no connection to

    [...]

    "It's not a sequel," Bare said. "It's not fictionally connected. It's like, movies and books come out that have the same title all the time that have nothing to do with each other... I would not see it as a Prey game. I would see it as a game from Arkane that is called Prey. The name is a really good name, and that's the part that matters."

    That's not to say the game has no proper predecessors. Like Bare said, it's part of a tradition of immersive sims that has been trending upward in the last decade. Bare acknowledged that 2007's BioShock sparked the genre in a big way, but prior to that, Arkane was one of a handful of studios carrying the torch with titles like Arx Fatalis and Dark Messiah of Might & Magic. When asked why the genre fell out of favor for a stretch, Bare said it was at least partly because immersive sims are just really difficult to make.

    [...]​
     
    Last edited by a moderator: Apr 10, 2017
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