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Pyre - Review @ RPGFan

Discussion in 'Game/SP News & Comments' started by RPGWatch, Aug 4, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]RPGFan has reviewed the party-based RPG Pyre:

    Pyre
    Pyre is the third gorgeous concoction to come out of Supergiant Games, a small studio known for two other hit titles, Bastion and Transistor. This third project maintains the same sense of flair, oozing style in a unique and fascinating world. Unlike its brethren, which relied heavily on one or two core characters and the environment for cues, Pyre world-builds through a tome of text delivered piecemeal and its exceptional cast of characters. I emphasize the lore because that seems to be what Supergiant Games does best, and that remains true here. While it is a beautiful and fun experience, Pyre suffers from issues Bastion and Transistor didn't have, such as pacing and simple gameplay.

    [...]

    I enjoyed my time with Pyre; I'm glad I played it. The world inspires thought and curiosity, and I'm left with something to mentally chew on for a while. I already miss my new friends. Due to the "check box" nature of getting to know characters and building relationships, I have considered giving it another go with vastly different decisions, but I think I got what I needed out of this. I also wish the history wasn't delivered through chronologically discordant segments of text. Initially, the game feels like a lore dump and there's a lot to know if you want to dive in. I had difficulty wrapping my head around the world's history, and it seemed relevant. The sports matches are fun, but lack the depth or intensity I think the developers were trying to accomplish. I could easily see this being the type of game some people will adore and obsess over, while others will struggle to finish. If what I've described piques your curiosity and you're a sucker for well-written characters and inspiring worlds, this is likely worth a go.

    Score: 81%
     
    Last edited by a moderator: Aug 5, 2017
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